All have been laid to rest, all expect memories. Throughout the years, shinobi - men and women - have learned how to preserve the memories of thousand of great shinobi that have lived, and then have passed. Though, they never managed to gain the memories of Uzumaki Naruto, Haruno Sakura, and Uchiha Sasuke. These three ninjas are wildly known as the Three Heroes of the world. They are the mirror images of their legendary Sannin teachers, and touched everyone's life in some sort of way. Their memory though has been scattered across the world, and the pieces of their chakra find themselves locked away in certain men and women, wildly known as the Kages of today. They are the shadows and guardians of today's new era, and they seem to wait for something to happen.
They await for Madara Uchiha to return, the Fourth Shinobi War had been created by none ever than Obito Uchiha, Kakashi's old friend whom he thought had died. In this war, numerous men and women died trying to protect all that they thought was right and true, in the end - Naruto, Sakura and Sasuke had perished by giving up their lives to kill Madara and Obito Uchiha. Their chakra awoken a sleeping God, whom took the combined power of the ten bijuu, kurama and the eight tailed bijuu's life source and basically recreated life anew. These memories however, are gone, and cannot be recreated or found in any memory book, or even in text. This story is being told through the combined chakra fragments of the Legendary Heroes that each Kage takes upon their death and inserts into a crystal fragment.
However, life as everyone now knows, is finally changing. Kazengakure and Hyozangakure had finally came to an agreement of forming a grand alliance between their villages, rumored that they were related by distant cousins, this alliance would be greater than any had ever seen. The day of the treaty being signed, and thus the festival on the island of Heiwa, a new danger had awaken that day. The Sage of Six Paths was unable to keep a dark entity in slumber from the grave and beyond; a new five tailed bijuu - the Hydra - had awoken. In a fit of rage and unknown, the Hydra destroyed half of the festival grounds, killing more than five thousand civilians and shinobi alike. The Bijuu set it's eyes on the building where the witnessing six kages were located, and destroyed the entire building.
Three months had passed, and Sannins of each village filled the spots of the Kages, as many hoped that one day there would be news that someone had survived the attack. Only the Hyozangakure's kage had returned, apparently unaware of what happened. Because of this, many of the villages have returned hostile towards each other, many blaming Hyozengakure for the attack that killed each of the Kage's. Slowly, men and women of each village are elected to fill the Kage spots of each of the village, alliances are being forged and mended. But can anyone form a great alliance to take down Hydria, and once again, scatter all of the tailed beasts across the world?
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| The Apex Predator: Sagano "Saga" Edou Seishin | |
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Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: The Apex Predator: Sagano "Saga" Edou Seishin Sun Apr 01, 2012 8:44 pm | |
| "My grandfather told me of a very special person."
I.D. U N K N O W N"Sad thing is, they weren't very important when starting out.."
Village: Kazangakure Rank: Anbu (A) Bloodline: Yamata
Elements: Main: Wind Sub: Earth Sub: Lightning
Specialization: Main: Ninjutsu Sub: Genjutsu Sub: Taijutsu
B L O O D . T Y P E"He was from a rare family, I don't think they exist."
Name: Yamata Clan Type: Religion Kekkei Genkai:
Yamata is known as the God of Evil. However, this is an inaccurate definition of power, as it is a label brought on either by ignorance, or simplicity. The two are of the same sin. Yamata actually possesses eight symbols to its name, one for every unique appendage it possesses. Yamata-no-Orochi, meaning "Eight-Branched Giant Snake", possesses eight heads. Eight heads with eight different consciousness all working towards one goal. However, before too far is gotten into the description of the his appearance, it should be stated clearly that the main ability of Yamata, the ability it passes to it's followers, is command over the spiritual world. Yamata stakes its claim of power in the world beyond the physical realm, acting as the lord to death, and the despair that comes with it.
Eight Heads | Eight Symbols
The eight heads of Yamaya are each known to possess a symbol of corrupt power has command over. The culmination of these eight symbols creates a figure of pure chaos, as Yamaya does not possess a symbol of good. Thusly,followers of Yamaya are plagued by death, for it is an inescapable consequences of accessing this power. What this has meant is a cursed life for the followers. Forever they are cursed to walk the world alone, unable to flee from the power stored within their heart. This, combined with the notable ability to corrupt, has lead to a form of psychosis. Dementia is known as a persistent disorder of mental processes caused by brain injury and marked by memory disorders, personality changes, and impaired reasoning. Each of these are reflected in some manor from varies uses of this power. Furthermore, each of the symbols bare with them the risk of downsides for accessing the powers within. The eight symbols are those of Soul, Ghost, Evil, Devil, Monstrous, Kill, Afterlife, and Death.
Till now, the full extent of Yamata's power could not be realized. Only meager portions of strength have been accessed, even in Yama's ascent to the rank of Chuunin. This has been because he has constantly fought his religion, an internal battle that was literally never ending. However, now is different. After the assimilation of the Yamata's power, which shifted the balance of control. However, the downsides persisted, and as a greater powers of Yamata were unleashed, aspects of Yama's former life were sacrificed. Relating to the idea that dementia, the more power that is released, the more that is forgotten from Yama.
[ |Soul| ] [ |Genin| ][ |Chuunin| ][ |Jounin| ][ |S-rank| ] The soul is a representation of life, for without it there could be no life, nor any death. Every individual can be broken down into three entities. The first is the mind. This is the center of intelligence, vexed by emotion. It is the embodiment of the individual's capacity to learn. The second is the body. As we are all beings of the physical world, we would be nothing without a vessel through which to live. The body is the power, though its strength can be tarnished by mild dissipation, and thus its development must be watched with a weathered eye. The body is the embodiment of the individual's capacity to grow. The third, and final, facet of the individual is the soul. No being that possesses consciousness, even as meager of a form as that of an animal, can live without a soul. Right and wrong; good and evil. These concepts are defined by the soul. However, the soul is unique. It is different from the former two facets. While the mind and body are no doubt on equal standing, the soul is the entity that continues on for eternity. The mind deteriorates, and eventually stops. The body weakens, and eventually returns to the ashes it was risen from. However, the soul lingers on. It resides within the spiritual world, a realm that overlaps the environment around us, and though the spirit may fade over time, it is never truly gone in entirety.
Most of the shinobi realm learn only to manipulate spiritual energy in the form of chakra, for they only have access to the entity when it is combined with their physical energy to be able to create the lifeblood that flows through the veins of the chakra circulatory system. However, Yamaya has domain over the spiritual realm, and with it he is able to unleash tremendous power that is unforeseen within the shinobi arts. This power deals with the release and manipulation of the soul, both of the user and of other living beings. Followers are granted access to this power, and now that the two, god and human, have melded, this power can be used to it's fullest extent. Though Yama has been able to forcefully command the aspects of the spiritual realm through an art he has labeled Konjutsu, Soul Techniques, doing so before permitted for the consciousness of Yamata to consume his mind. Now that the conscious of the Orochi is no longer, this downside no longer applies. Instead, the negative effects for implementing these techniques has become as common place as those that would be expected from nature manipulation from the release and molding of elemental chakra. While this in no way negates the need for downsides in the techniques, the use of Konjutsu has largely replaced Yama's former chakra nature, and so comparatively he would suffer the same level of abuse as a typical shinobi would experience from the manipulation of some element.
Hitodama: This is a principal of Konjutsu that relates most to a true element of Yama's past, though it does not qualify as such. While Konjutsu can take many forms, as a soul is rather malleable under the command of Yamata, the Hitodama is a typical form of spiritual manipulation. It is believed in ancient Japan that the soul of an individual can be portrayed through a ghostly blue flame. For the recent dead, this flame appears a a floating fireball that carries the spirit into the afterlife, allowing passage into the spiritual realm. Thusly, many techniques that fall within the symbol of Soul can take on the appearance of this ghostly blue flame, which does burn, but is produced not through Katon natured chakra, but from the dark chakra of Yamata.
[ |Ghost| ] [ |Genin| ][ |Chuunin| ][ |Jounin| ][ |S-rank| ] As covered above, the power of Yamata has the potential to mold the soul much like a commonplace shinobi can mold the element their chakra nature. Yama has already had a great deal of experience in the manipulation of the soul and spirits, and the extent that he can reach with these abilities has increased since his reawakening. Formerly, the second symbol of Yamata, Ghost, had been defined under the same title of Konjutsu that he had afforded to the first symbol, as both deal with the manipulation of a spiritual entity. However, now that a greater deal of power is unleashed, a definition between the two symbols has been established, though they still work from the same principal, with the same downsides outlined above. However, Yama now labels this second art as Reijutsu, Ghost Techniques. The key difference between these first two facets of power is that while Konjutsu deals with the manipulation of Yama's own soul and the souls of the living, Reijutsu focuses upon the molding of the souls from the wandering dead. As explained previously, the soul is an entity that continues one in some form after the body has pasted from the realm of the living. Though ghosts typically go unnoticed by those that are still a part of the physical realm, Yama can interact with them, and mold them much like elemental manipulation is performed.
[ |Evil| ] [ |Chuunin| ][ |Jounin| ][ |S-rank| ] Evil is the third symbol of Yamata, and still dwells heavily within the realm of the metaphysical. However, instead of dealing with souls or ghosts, this symbol deals directly with the chakra of Yamata, as evil is the symbol that is most commonly associated with Yamata. This symbol unlocks what is known as Akujutsu, Evil Techniques, which grant the user access to even greater stores of chakra that then what is normally accessed. Through his transmutation, all of Yama's chakra has been replaced with that of Yamata, meaning that the chakra that is nominally within his system is dark chakra. This is the reason why spiritual manipulation has replaced his former elemental molding capabilities. Thus, evil techniques deal with releasing chakra still stored within the seal upon Yama's heart. This is a train that he has already been able to perform before the reawakening. Through these techniques he can release a chaotic charge of chakra in order to simulate such a move as Strong Arm, or even to use chakra to enhance his speed, healing rate, or systems of the body. However, these techniques put a strain on Yama's heart through the rush of chakra that surges out of it. Thus, only a limited amount can be performed and maintained, and with each use he moves closer to cardiac arrest. While possesses the capacity to kill him through heart failure, overuse of these techniques will at least result in him fainting from the battlefield.
[ |Devil| ] [ |Jounin| ][ |S-rank| ] Devil is the fourth symbol of power possessed by Yamata. It, combined with the head that follows it, represent the two heads that are closest to the actual body of Yamata, and thusly are the two most physical bound of the heads. Devil and Monstrous both represent the body of Yamata, and thusly their powers derive from physical forces, rather then from the spiritual energy around us, or the souls within us. This symbol results in Ijinjutsu, Devil Techniques, which relate most to the healing abilities. While the natural healing abilities deal with the reformation of cells to mend damaged areas of the body, the release of the devil art results in reconstruction of genetic material on a cellular level. Essentially, it permits for the host to morph his body, reconstructing it into numerous forms. In essence, this results in the ability to shape shift. While at its most basic level, this shifting could result in a technique allotting for a more advanced form of transformation then what is taught at the academy level, as it would be true mutations and not just the appearance of a new form, it goes far beyond that. The user can shift their body to take on aspects of a more demonic form, usually resulting in areas coated in black scales, which resembles the old body of the Orochi snake. Claws, blades, even defensive armor can be formed from the modification of the body. While this creates tremendous potential, the downsides to devil techniques usually amounts to physical harm. If left unchecked, the ability to skew out of control, resulting in permanent damage of the host's molecular structure. Furthermore, physical pain or fatigue is usually endured with each transformation. This limits the amount of time these techniques can be use, and endangers the body of follower.
[ |Monstrous| ] [ |Chuunin| ][ |Jounin| ][ |S-rank| ] As stated above, both the fourth and the fifths head of Yamata relate highly to the concept of the body, as they are the closest heads to the main physical form of Yamata. However, whereas the devil dealt with the self, that which is monstrous deals with the exterior. Yajuujutsu, Monstrous Techniques, take on a form closely related to the summoning jutsu. However, instead of summoning a mere species, followers are permitted summons of lesser demons. Essentially, the user is able to summon monsters, calling them forth from the spiritual realm. The monsters can take many forms, though they do not possess elemental natures. Nature manipulation is a thing of man, not monsters. Instead, their weapons are their body. Some are endowed with lesser forms of spiritual manipulation, but most are useful only for their physical prowess, or demonic weaponry. The downsides to Yajuujutsu is very similar to those of the devil art. While normal summoning does not result in a downside other then chakra cost, creatures summon from Yajuujutsu not only result in a cost of chakra, but also of physical strength. Thusly, while these demons are out on the field, the user will suffer a multitude of hardships brought on through physical fatigue. More then just fatigue can result from the use of these summons. Each summon possesses a sacrifice aspect. Thus, whilst they are out on the field, something is lost. What is temporarily lost can be anything from strength to eyesight, thus limiting what can be done with each one.
[ |Kill| ] [ |Jounin| ][ |S-rank| ] The symbol of Kill is the sixth emblem of power possessed by Yamata. This symbol is reflected largely by the life of the shinobi, for such a life is a life of war, and with war there is murder in its purest form. To kill is to leave behind a mark, one that cannot be erased. Grief is caused by this mark, as is regret. Everyone that has ever taken another life has this mark branded onto their soul. This permits for, oddly enough, Ryuujutsu, or Kill Techniques. Essentially this is nothing more then an advanced form of the Transformation Technique. Using the same genetic reconstruction ability expressed in the Devil Techniques, followers are capable of shifting their form into those of others, particularly those that they haave killed. Followrs will be capable of displaying the same strengths and weaknesses of the honored dead, though to implement this ability as anything more then a subtle transformation prevents the use of any other symbol of Yamata. The downside for this form of transformation is that it evokes insanity in the form of grief. One cannot use this technique without absorbing the sorrow they have caused through their life, memories that are typically painful to experience. If left unchecked transformations can become uncontrollable or unpredictable and so it is unsafe to remain within a different form for weeks at a time.
[ |Afterlife| ] [ |Jounin| ][ |S-rank| ] The seventh symbol of Yamata. The spiritual world is the distention for all souls that part from their physical body. This is one of the strongest symbols of Yamata as it is in essence the kingdom of Yamata. However, this symbol does not offer much to followes other then the ability to exist within the spiritual realm. While this can be effective, it gives really no strength to the user. These Goshoujutsu, Afterlife Techniques, merely give the user advanced resistance to the spiritual realm. The downside to them is the chill. The spiritual plane possesses no heat, and for that matter, no cold. Neither are in existence there. However, the body can never be fully removed from the need for both, and while there is no cold there, once removed from heat, the body will become cold upon return to the physical realm, enough that extended time within the spiritual realm can permanently damage the body. An additional offering of this ability is to sift through the information of the spiritual world.
[ |Death| ] [ |S-rank| ] Death is the final symbol of Yamata, the epitome of it's power. This symbol entails command over the powers given by Yamata, the ability of a last resort to kill all and take death. After this symbol is used, the follower's soul is offered to Yamata along with those who he wishes to take along with him.
Clan Element: -
Clan History/Tradition:
"I give to You, my life, oh Lord..." The Yamata faith is for the devote of heart. Yamata is a strict lord, and those that take up his name and do not fulfill their obligation to the religious dogma of the faith will suffer in the next world far greater then anyone else, including those made into sacrifices to Yamata. However, as with any soul claimed and punished by Yamata, the suffering of those that defile the faith of Yamata, either by condemning the Lord as a practitioner of the faith or simply as a blasphemer, will be made to suffer by the followers of Yamata before they are permitted to receive their eternal damnation at the hands of Yamata. Anyone who claims, or has at one time claimed, to follow the faith of Yamata and does not uphold the dogma of the faith denies their right to life when faced against a true follower of Yamata.
The Laws of Sacrilege: --To violate the sacred dogma of the Yamata faith is to invoke death upon yourself at the wrath of the true followers of Yamata. --The dogma must never be shortened or forgotten. To claim the lives of those you deem unfit to life, and the neglect of the dogma constitute sacrilege. --Taking the name of Yamata in vain is not sacrilege for His followers, though it is looked down upon for the name of Yamata to be disgraced by hose not dedicated to Yamata.
"...I give to You, their death!" The principal precept of the Yamata faith is total carnage. While others must find a reason to kill, for the followers of Yamata, killing is the reason. No battle can be complete unless it ends with the dead body of human, and no battle can be finished without first killing the other. Before a battle may commence, any follower of Yamata must offer silent prayers to Yamata, requesting for a 'good kill' or simply 'protection in battle'. In the cases where the follower knows that a kill cannot be obtained for whatever reason, primarily if the opponent must be captured alive, this prayer can be offered to request luck on the battlefield with forgiveness being asked for afterwards. While the prayers before a battle does not take long, no more then a minute in length, it is absolutely essential to the dogma of the Yamata faith. So important is the prayers before a battle that a follower of Yamata cannot even permit an alley to commence a fight until the prayer is offered. Once these silent prayers are offered and a battle commences, all efforts must be made to kill the opponent unless if a kill is not permitted. In the cases where a kill cannot be obtained, it is better to not commence in battle, for it the victory is obtained without killing an opponent, it will be considered a sin in the eyes of Yamata and penance must be paid. In the ways of their life or another life must be spared, may it be human or animal.
--The Lord be With You: Before most any fight may commence a prayer must be offered to Yamata in order to obtain a good kill and protection in battle. These prayers are essential in almost all cases, and thusly they must be strictly upheld. In cases where the follower of Yamata is matched against multiple opponents, a single prayer can be offered for the group in general, promising the Lord a hearty slaughter of multiple people. However, if a new comer joins the fight, or the slaughter of the group is preparation for getting to the true target, an additional prayer must be offered to Yamata. However, it is not strictly dictated how these prayers are to be performed, through in general they last no more then a minute. As with most things, there are a few exception to the prayers before a battle. The first, and main, exception is in the cases where the followers of Yamata are attacked by surprise. In the cases where the follower of Yamata is thrown into a fight through a direct ambush then no prayers are required to commence the battle, for Yamata shall always protect his followers when wrongfully attacked by the infidels that disgrace His name and his servants. Furthermore, in accordance with vengeance, a recognizable virtue of the religion, Yamata expects His followers to slaughter those infidels that attack them unexpectedly. The only other real exception to the prayers before a battle is when the kill that would constitutes a 'sin'. While killing is not considered a sin, but rather a practice, of the Yamata faith, certain kills still maintain their sinful nature. This primarily concerns with the slaughter of other religions figures. To slaughter a monk is to go against a dedicated servant of a deity. Even in the cases where the monk is not a servant of Yamata, the Evil God recognizes the purpose of the monk, and thusly will not offer protection to His followers when fighting a monk, though he will never deny a sacrifice of such a holy man. Merely asking for protection, however, against a holy man is considered a sign of weakness and insult to the dogma of the Yamata faith, for any follower of Yamata should be strong enough to kill the blasphemer of the Lord that is in service to another deity.
--Kill Without Remorse: The aim of any battle that is begun should always be to kill in the form of a slaughterous murder, the soul of any victim being condemned to suffer for eternity at the hands of Yamata. Those that follower the Yamata faith are the Lord's servants in this world, and any soul made to suffer by Yamata must begin its torment in the physical world. Carnage is your principal precept, and slow and painful is your scripture. Kills taken in the name of Yamata are of the most brutal and bloody variety. Before a victim can be permitted to die, he must be taught agony and suffering so as to become accustomed to the fate he will experience for all of time under the watch of Yamata. Just as Yamata punishes those in the next world, the followers of Yamata bring about punishment in this world, beginning the divine judgement of the living which will carry over onto their death. Yamata's divine judgement awaits all heathens that are ignorant of the pain of others, and only those that have learned the ways of Yamata can know the pain of others. Thusly, a follower of Yamata will spare none, for none deserve to be spared. --Fear the Lord: The worst sin that a follower of Yamata can perform is to leave an opponent alive, or half-dead. This is a sin for the fact that it denies the Lord Yamata the soul of a victim. However, Yamata is not without forgiveness to his followers.
The Purpose "...through Yamata they shall find destruction." The goal of the followers of Yamata is to raise chaos in the name of their Lord so as to bring about a new age onto this world. Some may say that the purpose of the Yamata faith is to obtain 'world domination'. However, the goal is not to dominate the world, but to bring about the destruction of the world and the creation of a new world. THe followers of Yamata believe that through their work they are bringing about the second coming of Yamata, at which time all followers of the dogma of the faith, both alive and dead, will be granted everlasting life, while all others will be casted into eternal damnation. Those that have been true to Yamata will know nothing but bliss at this time of rapture, and to bring about this new age, all other must be taught to suffer.
Joining the Faith Principally there are two ways to join the faith of Yamata and take up the name of the Lord. The first are the followers taught the religion through their life, a life that is usually spent in full devotion to the dogma of Yamata. In the current age, these followers tend to be raised within the monasteries of the Yamata faith, which are few in number, but can be found. These followers, either raised by the monks of the religion, or brought into the faith by taking refuge in the Yamata temples, are taught the ritualistic dogma of the faith by the scriptures of the temples, and know well the ways of the Yamata faith. The temples of the faith are usually very discrete, off in the outskirts of nearly all of the major shinobi nations, through unrecognizable by those that do not know of their existence since the religion generally attracts negative attention, and also since the religion itself is very old, and many of the places of Yamata worship where created before modern day buildings were constructed. The second means of joining the Yamata faith is through later life joining by the conversion to the Yamata religion. The followers of Yamata regularly look into the qualities that would make for a good follower of Yamata, and as such are sometimes the solicitors of converting others to the faith. Either way, once you are inducted into the faith and go about the ritual of initiation, you are expected to carry out the dogma of the faith strictly, for Yamata is a strict lord. The ritual of initiation is simple, for once you have learned purpose the the faith and are willing to dedicate your life to Yamata, you need only offer prayer to the lord while marking in your own blood the symbol of Yamata upon your forehead. From that point on, you must follow the dogma of the faith, or be slaughtered due to your sacrilege. [/i]
Last edited by Sorata on Wed May 09, 2012 4:48 pm; edited 11 times in total | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Mon Apr 02, 2012 4:41 pm | |
| [SC] SPECIAL CHARACTERISTICS. - Code:
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[b]Name:[/b] Episodic Schizophrenia [b]Rank:[/b] D-S [b]Type:[/b] Self Inflicted [b]Training Requirements:[/b] - [b]Other Requirements:[/b] - [b]Description:[/b] SPECIAL CHARACTERISTICS: Seishin is unknowingly schizophrenic. He is aware of "a condition" that he possess, but he is unclear as to the nature of the condition or the actual danger it may pose. The schizophrenia has set in at puberty and is wreaking some havoc with his body and chakra system. This, now, is only a preliminary effect. It is unclear how the disease will further affect him as they age and increases in stength. An episode will come on without warning or provocation. For now, he is at his mercy. EFFECTS ON PERSONALITYWhile in an episode, Seishin will lose all social skills and will become generally cold and unfeeling. The happy, bubbly Seishin will be gone completely. He will judge the world with a defined sense of apathetic detachment. Additionally, he will feel some pleasure in the thrill of the hunt or killing. When an episode takes hold he becomes a killer who defines himself by the need to simply watch the world burn. General rhyme and reason leave him a shell of a human being with nothing to offer the world but suffering and death. ABILITIES GRANTEDWhen an episode occurs, Seishin's chakra production will careen out of control. He will create charka at an alarming rate and it will leak out of his bodies in periodic waves. These waves then suck nearby victim's into their mind, allowing them to experience everything they are experiencing in the world of schizophrenia. This ability acts much like Genjutsu and capitalizes on his specialty. When combined the effects of this ability are out of control and can cause damage to Seishin as he spirals out of control. Destroying anything and everything in his way, much like a possed Bijuu. During this time, he is rarely in control and the disease does as it wills. [D-Rank] This state is the lowest form of power the disease, not even amounting to a full release of power. However, even without this, the state holds a substantial increase to physical power. The state is marked by Seishin's mind turning completely blank. His eyes begin to glow a blood red, and his chakra grows larger, becoming sharper. His strengthen is increased, as is his speed. While he does not yet gain a vail of chakra around him, he does expel more chakra then he can contain within his body, and so it is possible for him to deliver burn damage from the intensity of the chakra that is excreted. However, for this increase in power, something is lost. Upon activating this state, truly conscious control over hiis body is no longer afforded to Seishin. Upon pulling out of this state, Seishin will be physically weakened. For sometime after activation, he will almost be too weak to stand. However, being that this is the lowest state, he gets over this faster, through even after gaining his physical strength back, it takes a longer time before he can again mold chakra. [C-Rank] This state becomes stronger then the previous one, making him faster and stronger then he was before. At this state, the physical transformations increase. Instead, it is a more demonic state. Upon his head, near to his temples, demonic horns begin to form. However, they are still small, as this is still a relatively low state. In this state Seishin still has conscious control over most of his actions, though he isn't in complete control. However, he does regain some control over the abilities of his bodyl. Coming out of this state leaves Seishin physically weakened for a long time, as in days. It will take a full week before he is again able to mold chakra, though he'll be standing before that time. [B-Rank] At this state, even more chakra is unleased, enough so that Seishin's body takes on a veil of black and red chakra, becoming intense enough where it is hard for others to hold onto him. However, this is still a very dangerous state to reach, as he will have trouble telling between friend and foe. Coming out of this state means that Seisinh will be placed within a coma for roughly three days. After this it will take him roughly a week before he is against physical fit at a low level, and roughly two weeks before he can again mold chakra. [A-Rank] This is the final state that Seishin has any conscious control over his actions, though this control is fleeting in him, making it hard for him to stop. The vail of chakra that surrounds him become thicker, intensifying. At this state, and all after it, the vail of chakra round him becomes deadlier. It can stretch per his will, this enables him to activate genjutsu by trapping his opponents within range of his chakra. His strength, speed, and endurance increases in this state. Furthermore, coming out of this state leaves Seishin within a coma for a full week, and he cannot again mold chakra for three weeks after being pulled from this state. [S-Rank] By this point, Seishin looses all conscious control over his body. He becomes completely consumed by rage, and cannot even tell his allies from his enemies. What is worse is that the transformations his body undergoes worsen, similar to what they once were. He still maintains a humanoid form, but the chakra starts to purn and singe his skin. His free-floating blood mixes with his chakra, which now fully surrounds him in a thick vail of chakra that can harm anyone that attempts to make contact with him. His body now appears as nothing more then a shifting mass of humanoid chakra, black and red flying across his form. At this point, and all forms after, his physical form is somewhat undefined. He is bound to one body, but with a body of chakra, it is not within on shape. Thus, from his chest could shoot out an arm, though this is a purely instinctual aspect of his state. Coming out of this state will leave him in a state of comatose for nearly two weeks, and his abilities to mold chakra will be lost for nearly a month. Further, when he is first pulled from this state, and all states after it, he will be drenched within his own blood. If Seishin continues to venture into this stage his ability to mold chakra will be lost forever (Set # of times he can go into this stage is 5, before he loses his ability to create and wield chakra.) DOWNSIDES OF USAGEBlackouts, primarily, are the biggest downside. Seishin will completely lose track of time while his schizophrenia takes over. Another downside is searing headaches and confusion. After coming out of an episode he will be lost as to where he is and what he is doing. The headaches will debilitate him for some time after and episode and will only ebb with time. The confusion can last for a period of seconds, minutes, or sometimes even days depending upon how long their blackout is or the severity of a particular episode. Flaws/Weaknesses: One of my weaknesses is that Seishin will cast himself aside from relationships, so he isn't able to hurt anyone he loves. [SC] TRAITS.3. The Formidable:You have practiced so freaking much its not funny. You have complete understanding of how to not overcompensate with how much your body does and when it gets sore, you're able to recover a bit faster. Your chakra is also very controlled as well and with that 50% word count decrease for training. 3. Master of Knowledge: Through many training sessions and through those years, the experience is etch into the long term memory of the character. They have the supreme of knowledge over their fields, they have a good amount of knowledge over most if not all other specialities and are easily able to reconize them without flaw.
Name: Storage Necklace Appearance: Necklace itself hangs from Ikazuchi’s neck on a simple chain. Made from three etched rings one of steel, platinum and silver, the necklace is fashioned almost like a piece of jewelry. Rotating patterned rings of various sizes fit together and rotate freely when left unchecked. When locked in place and held there, the various rings seem to form intricate seals obvious to those that inspect the trinket further in this state. Rank: D-Rank Special Abilities: The storage necklace may look like a piece of jewelry but this is because it allows its owner to carry object, usually weapons that would instead be stored in large and bulky scrolls into a small and compact form that doesn’t get in the way during social functions or day to day operation. There are six possible seal combination resulting in the necklace allowing for six separate objects to be stored at any given time. Once and object is stored in the necklace in remains in storage until the user activates the seal with their chakra and summons the specific stored object forth. Storage Index: Seal #1: --- Seal #2: --- Seal #3: --- Seal #4: --- Seal #5: --- Seal #6: --- Origin: The Storage Necklace is another trinket of Ikazuchi’s father who was also a trained shinobi yet enjoyed an active social life among Sunagakure’s merchant elite. Always wanting to be prepared on at least some level, this formal piece of jewelry was invaluable. Crafted in the manner of an interesting puzzle and encompassing the usage of Fuuinjutsu, the necklace is Hinoshi at its very core. Allowing any of the simplest ninja who know the seals to use the necklace. Ikazuchi’s usage of it is much that same as his father’s but instead also allows the boy to carry around his array of large swords around with him at any given time without weighing his body down. N O T . F O R G O T T E N
"Dad. You grew up with them, right? Mind telling me their story?"
Birth Date: Winter Home Village/Current: Kirigakure Parents: Deceased Siblings: Deceased Sensei / Role Model: - History:
[ A River is Born ]
A silent wind blew through the cold shacks that was Lightning Country. Many of the shacks were beaten down by the weather. Such was a familiar sight in the outer villages of Kumogakure. the weather was harsh, and many were taken by disease or the beasts that roamed the land. For those that are lucky enough to survive, they are stricken with poverty.
It was a common sight to have many shacks within a village breaking down. Their former caretakers no where to be found, either taken by the land, or they left the village for a better place. Their loose boards hang waiting for the enviable day that they will fall. Their insides covered by frost, the food that was left behind, hardened by the cold. The only thing taking shelter in them, being the occasional stray animal, but they too don't last very long.
However within all this strife and pain, there is also hope. Hope that lies within the new generation. What would be a harsh world for the last generation, the new one always makes look like merely a bump in the path. On such a day as this, is born one such child. Within the warmth of a home owned by a young couple, was born a small child. His hair a calming blue, like the rivers of a long forgotten paradise. His eyes shined like a clear ocean beneath the tears.
He was born on but an average day, in a town of cold. Although just like all children in this world, his destiny was not set in stone. Could he escape this town, this world of prolonged death? If so, what did his future hold, and what mark would he leave on this world?
[ Into the Ocean of Ice ]
Years past, just as the snow drifts farther into the village. What was at one time a bustling village, is now reduced to but a few shacks, filled with only small families. Other homes have collapsed, and the creatures that roam the permafrost have made it a habit to venture into the town from time to time. Food was becoming scares, and those areas filled with proper food, were under constant protection from the wild beasts. This village was finally on it's breaking point.
A young child stood outside. His body wrapped in thick clothes. His face flushed with a pink tone. In his hands held a small knife and a piece of wood. Bit by bit he shaved away at the wood. A simple hobby to keep his mind active. He was one of the few children left int he village. However, as much as he wished he was unable to play with them. The others were all sick in bed, fevers constantly wrecking their bodies. That's why he made this small charms. He wished with all his heart they would get better, they were his only friends. If they were gone he would have no one else. He would be alone.
The sun set once again. the night chilled his bones, even as he slept in his warm bed. His dreams were the only things in this village that weren't tainted by the village. He dreamed of endless fields and beaches. The warm vibrant sun beaming down upon him. He ran across the sands and grass into the arms of his mother and father.
The next day came. When he woke he found his mother standing over top of him. She was dressed heavily, and as he looked around he saw many bags and cases stacked up. The rumors he was hearing were becoming true. The village was finally going to be abandoned. He stumbled out of the house, his tiny hands trying to hold up a heavy case. He looked around outside. The others have also gathered their belongings. From what his mother told him, they were all going to Kirigakure. Although it is a place that is still covered with snow, it's living conditions were better. The rest of the village was going to join together to get a small house for them to live in. They also hoped to find a good doctor to help the sick.
He was but only a child, but he wanted the do his best to help everyone. They were all he had.
[ The Flow of Future ]
The times were easier, but the weather was just as harsh. While traveling he had lost a friend. Her fever heighten, and she passed away. The boy had been surrounded with deaths like this all his life, so seeing it was nothing new. However the last thing any of them wanted to do was bury someone as soon as they arrived, especially one of the children.
His parents named him Saga. At times he wondered if it was just because they were hungry, and all they had left was fish. He had asked once, but he never understood the story they told him. All he knew was in some way they were saved by just one small fish. Maybe in some way, they felt that he would save someone, and be that symbol of courage for them.
It didn't take long for the boy's family to recruit him into the Ninja Academy in Kirigakure. They didn't do it for the adventure, they did it for the boy. In the academy were things he might not be able to get from his family. As well the family didn't have much skills to teach the boy, and starting him on a path like this was the best thing they could provide him with.
It didn't take too long for the boy to be ridiculed. He came for a poor family. His tools, nothing more then left overs from a battle, or objects found lying on the ground. The others looked down on him, like he was nothing but scum. Once again he was alone. His friends from the village, still stuck in beds with fevers. Their bodies far from being able to do anything like be a ninja. Saga was scared, he felt alone in these halls. Within this city he felt more death then in his old village.
A year had past. The boy was gifted today. While he was scared before, he found a bit of courage. His friends pushed him forward, telling him how much they believed him him. They told him, no matter where they were they were connected in their hearts. so no matter what, he would never be alone. With this strength he pushed forward, and finally he got something that showed how much he had grown. As well he proved to himself that perhaps he wasn't so alone after all. This sleek band of metal wrapped around his fore-head, he began to believe in himself more. Today he was on a new path, one of a shinobi.
© 2011 Ikeda Itō. All rights reserved, all pictures belong to their original owners. Quotes and Template out look curiosity of Ikeda Itō of : CRISIS 2.0
Last edited by Sorata on Thu Apr 05, 2012 10:10 am; edited 2 times in total | |
| | | Akio Sarutobi New
Posts : 32 Character Rep : 576 Join date : 2012-03-13
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Mon Apr 02, 2012 8:15 pm | |
| S-rank Sc's require a lower rank build up, No S-rank sc's just come to be a buildup is required no matter what rank an example would be at S-rank you gain all his knowledge etc but a b-rank would start with gaining most and a c-rank would be gaining a little etc if you see were im coming from | |
| | | Takehiko Nara Sanin
Posts : 269 Character Rep : 5510 Join date : 2012-03-04 Age : 30 Location : Max Meadows, Virginia
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Mon Apr 02, 2012 8:34 pm | |
| I have no idea what your clan does to be honest. You also need to make a clan application in the clan registration area before this can be aprpoved.
Name: Setsunai’Taba [ | Strangling Coil | ] Rank: C Range: Close-Mid Range (0-10m) | Supplementary Jutsu Type: Akujutsu Elemental Affinity: - Clan: - Description: This is an effective Akujutsu that is in some ways similar to the ability to summon hidden shadow snakes, and for that reason no hand-signs are required for this technique so long as only two whips are being created out from the backhands, as these can be controlled by Saga’s own motions instead of by the concentration of chakra manipulation in these whips. This technique forms tail-like whips from the blackened scales. These tendrils are similar to the chains Saga may wield in combat, having small black segments that link them all together with a larger, bladed tip. The bladed ends of these biological weapons can be coated in the same venom found in Saga's mouth. At most, Saga can forge four of these whips at the same time, though to control this many limits his concentration to just this technique. These whips can cut, poison, strangle, grapple, bind, or even lift the opponent. Furthermore, the whips can emerge from nearly any part of Saga's body; though most commonly emerge from Saga's spin or backhands. The skin around were these whips protrude becomes red with discomfort. ---Can't have summons in your application and this requires snake summons if i recall correctly.
Secret Hokage Art: Chakra Reversal Rank: [Situational Dependent, D-S] Range: Close to Mid Jutsu Type: Ninjutsu Elemental Affinity: - Clan: - Note: Secret Art learned from a special Mizukage scroll. Description: A secret art guarded by every Mizukage of Kiri. This jutsu was last used by the Third Hokage against Orochimaru's dangerous "Edo Tensei" technique to cancel the summoning of the Fourth Hokage. After being adopted as as a jutsu in Kirigakure, Saga, the Shindaime Mizukage, gave access to this jutsu to Hiro for safe keeping if anything were ever to happen to Saga. After memorizing it, he destroyed the scroll and swore himself to secrecy. After performing handseals, the user is able to cancel any jutsu an enemy uses, including kekkei genkai abilities, by expending an equal amount of chakra. An A-rank jutsu would take A-rank chakra, B-rank would take B-rank, and so on. This jutsu does not work on Medical Jutsu or on any "status shift" jutsu (ex: Opening the Gates, activating a doujutsu, etc.)
The workings of the jutsu are somewhat complex. The user expends their own chakra to force the target's chakra back to its original state and position. This means that even physical effects of an elemental release (ex. an earth ditch being formed) will be reversed as the chakra will undo what it has done. The obvious drawback of the function of this jutsu, however, is that while the jutsu is reversed, the target also regains the expended chakra, as it is being replaced back into their system. Unfortunately, the user expends chakra simultaneously and does not recover it. This could potentially mean that the target could simply activate the jutsu a second time, hoping that the user will not have enough chakra or not be willing to expend the chakra to cancel it a second time. Because of this flaw, this jutsu should only be used as a last resort or if the situation can change dramatically enough to warrant its use. At Kage//S-Rank level, Saga is only able to cancel up to S-ranked jutsu at the cost of an S-ranked jutsu.----Yea, no. This is too OP. They are able to cancel KKG abilities? That would mean Amateratsu, Susano'o, and Tsukiyomi, among others, wouldn't be the most powerful jutsu ever. Too OP. This will be added to the banned list if the other staff agree with me.
Name: Seken no Itami (World of Pain) Rank: A Rank Range: Medium(5-10meters), Far (10meters ) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu stops time momentarily after activation and quickly alters reality around the enemy, Once they are caught within this serene technique, the enemy will see the world in reds, purples and blacks, shades of the deepest anger and pain. Those feelings, those terrible thoughts burst forth like an inferno inside of a garden. Pain, anguish, torment and anger rage over the enemy as their body begins to suffer. Pain grabs them and shakes, their nerves bursting with horrible sensation. At the same time, a sense of drowning, fluid in the lungs, breath never drawing enough air, all overwhelm them like daggers in the gut. Unable to move or hardly suffer through this torture the enemy will be forced to partake in this mindless world of madness, feeling only the horrors until the technique is released. Though it does not have a set time frame, this technique (unless it is broken) will last until the user is 30 meters (roughly 100 feet) away from the enemy, at which time they will then be able to break away from the technique. But while they are still within that range it will be very difficult to do.---No stopping time. Period. Need genjutsu as a specialty to use genjutsu
Name: Chikaku Omoi Seichuu (Near Mind Control) Rank: A Rank Range: Medium(5-10meters), Far (10meters ) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This technique is a very unique one with an equally unique purpose. Activated first and then maintained via a focusing sign, this technique can be used for long periods of time up to a whole hour, as long as the user is within 30 meters (roughly 100 feet) of the target. Basically, this technique continues a very subtle illusion that can be altered slightly at demand. For example, the illusion would be cast and the enemy would be facing the user, now say the enemy attacks. The user would manipulate the illusion to have attacks being used in his defence, to have his body move to the side or even come back to life. This essentially allows the user to maintain close range combat without taking any direct damage for as long as he can maintain focus on his illusion and his own body. The more targets ensnared in this technique, the more the illusion costs to maintain, increasing exponentially. Therefore, it is more useful to use the technique against one enemy, as the technique becomes much harder to use due to the focus needed and the chakra required to maintain the jutsu. If the user is struck during this technique the illusion will come to an end. Also, the mental backlash will most likely be enough to down the user, meaning they will be helpless for a few seconds while they recover. ----Need genjutsu as a specialty to have/use genjutsu. Kinda reminds me of Izanagi. I'll have one of the other staff to look at this.
Giji Shunshin Kison no Jutsu [False Body Flicker Assassination Technique] Rank: C. Range: Close to Mid. Jutsu Type: Genjutsu. Elemental Affinity: - Clan: - Description: A Genjutsu technique that creates the illusion of a flawless clone that suddenly disappears and reappears in an instant behind the target with a weapon of some sort to the throat of the user. Since this is an illusion it of course poses no threat to the target but because of the sudden and threatening nature of the technique few even bother to consider this as it takes a special person to gamble with their life. This technique is primarily used to force the target or adversary into making mistakes they usually wouldn’t in a normal situation.----Need Genjutsu as a specialty to have/use genjutsu
All I am going to look at right now. I'll send another mod to look. | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue Apr 03, 2012 8:02 am | |
| P A S S E D & L E A R N E D"He was strong, weapon and jutsu wise. Right?"Elemental Jutsu[s] - Spoiler:
Kawarimi no Jutsu Rank: E Type: Ninjutsu Element: - Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. The anime has a number of other objects being used for this jutsu, such as a boulder, mud, a scarecrow, and even a large rolled-up carpet. These items are usually nowhere in sight, suggesting that they are merely gags meant to lighten up the situation and not an actual part of the jutsu. Additionally, the normal practice of switching places with a section of log is done in several places that have no such thing anywhere nearby.
Houshou [Crumbling Palm] Rank: A Type: Taijutsu Element: Wind Description: This technique is a signature and always involves concentrated chakra. His palm is thrust forward at the target. His most dangerous strike, a fatigued opponent may become incapacitated if this hits correctly, though not always. No matter what happens though, it is easily his most painful technique. Previous opponents will want to avoid it at all costs, earning a name so apropos because it is said to crumble anything it touches. It will be heralded by his hand glowing with chakra, with wisps of fluctuating air. This is because it is so saturated with energy that it becomes downright threatening, able to fracture bones dense as they are. Chakra converges to wind and compacts around his palm, swirling violently, noticeably increasing the pressure against his skin. When his palm comes into contact with a surface, the chakra becomes unstable, the coerced wind leaving external cuts on the target with the force alone causing internal damage.
Suppressed Chakra Expenditure Rank: A Type: Chakra Control Element: None Description: The most common reason that shinobi don't have as much longevity in battle as they should is because they cannot mold chakra to the best of their potential. Saga has circumvented this flaw by devoting almost as much time to manipulating and molding chakra as he did to physical discipline. From concentrating the minimum amount of chakra into its highest potency, Saga may cut down on the amount he expends. This also increases his overall durability when using physical techniques. This discipline does not extend to everything he does, however. When learning this ability, the focus has to be on a specific jutsu category; after that is mastered, the user may learn to utilize it on another. This is because different types of techniques have varied requirements. Taijutsu enhanced with chakra needs much more timing discipline than Genjutsu for example, which requires much better focus. Ninjutsu requires repetitive practice in large amounts. All types need a symmetrical balance when it comes to chakra, but getting to that point in the chosen category has different training methods.
Name: Rakanken [Arhat Fist] Rank: B Nature: Taijutsu Element: Fuuton [Wind Release] Range: Close [0—5 M] Description:
This style focuses on the most simple attacks with incredible strength. It takes the path of least resistance, using the shortest maneuvers with the most emphasis on power in order to immobilize or even utterly break an opponent. Subi augments these various strikes with the Wind Release affinity in order to make up for the loss in speed from their clunky and charged nature. The wind manipulation itself is subtle, used to carry his musculature more effectively, and in a way makes the areas he focuses on lighter. When used to strike an opponent, the wind output can be felt alongside the intense pressure, giving away his chakra signature. It should be noted that Subi can use Rakanken without any element, just purely chakra. However, the consequence of this is that he loses the lightweight, more efficient flowing that his strikes have when accompanied by the wind, making them slower. Or at the very least, feeling slower, which can have an effect on his ebb and flow.
羅 This technique is a signature and always involves concentrated chakra. His palm is thrust forward at the target. His most dangerous strike, a fatigued opponent may become incapacitated if this hits correctly, though not always. No matter what happens though, it is easily his most painful technique. Previous opponents will want to avoid it at all costs. It will be heralded by his hand glowing with chakra, with wisps of fluctuating air. This is because it is so saturated with energy that it becomes downright threatening, able to fracture bones dense as they are. Chakra converges to wind and compacts around his palm, swirling violently, noticeably increasing the pressure against his skin. When his palm comes into contact with a surface, the chakra becomes unstable, the manipulated wind leaving external cuts on the target with the force alone causing internal damage.
漢 Subi heaves his elbow into the target with the full weight of his body. Because the elbow is the most dense bone, not a lot is needed for this to be effective or painful. This is often a countering move, since it is easy to duck away, get in close for it and move from the opponent in quick fashion. It is not his most-used, but it is among his quickest attacks. Plus it packs enough power in its own right to create a fight-decisive injury.
拳 Subi jumps up into the air and brings his legs together, sending his body down toward his target in a slanted vertical fashion. Since this technique utilizes his full weight, there is a large amount of impact. This technique badly damages the environment, and can be quite disturbing or startling to bystanders and potential opponents. If contact is made with a person, not only will they have to contend with the force of the strike, but that of being driven into the ground. However, if he misses his target, it makes it difficult for Subi to recover back to a standing position right away.
Name: Karada Kaisan (Body Dissolution) Rank: A rank Range: Medium(5-10meters), Far (10meters+) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu is activated with the intent of causing immense distress to the enemy and cripple their effectiveness. A sudden feeling will come over the enemy as this attack is activated. Slowly, their body will begin to dissolve away in front of them as though it is decomposing into ash or dust. Pain wells up inside of them as this Jutsu takes its course, only lasting 30 seconds or so in their mind and in real life. This attack is meant more as a blunt instrument of power than a subtle and tricky technique, that makes it harder to defend against but potentially easier to counter if you know it’s coming.
Giji Shunshin Kison no Jutsu [False Body Flicker Assassination Technique] Rank: C. Range: Close to Mid. Jutsu Type: Genjutsu. Elemental Affinity: - Clan: - Description: A Genjutsu technique that creates the illusion of a flawless clone that suddenly disappears and reappears in an instant behind the target with a weapon of some sort to the throat of the user. Since this is an illusion it of course poses no threat to the target but because of the sudden and threatening nature of the technique few even bother to consider this as it takes a special person to gamble with their life. This technique is primarily used to force the target or adversary into making mistakes they usually wouldn’t in a normal situation.
Name: Seken no Yoinokuchi (World of Nightfall) Rank: B Rank Range: Medium(5-10meters), Far (10meters+) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu stops time momentarily after activation and quickly alters reality around the enemy, Once they are caught within this dreadful technique, the enemy will see the world in blues and whites, deep colors void of emotion. But then, that same emotion that was once gone will creep into them, fear, jealousy, envy, sadness, all will be absorbed into the enemy, welling up inside them like an ocean in a tea cup. Unable to move and barely able to breathe the enemy will be forced to suffer through this slow and dehabilitating torture until finally the technique is released. Though it does not have a set time frame, this technique (unless it is broken) will last until the user is 30 meters (roughly 100 feet) away from the enemy, at which time they will then be able to break away from the technique. But while they are still within that range it will be very difficult to do, even impossibly so if the Gobi himself is helping.
Name: Shinobi Raishuu (Ninja Attack) Rank: B rank Range: Medium(5-10meters), Far (10meters+) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu is activated as an opening to many situations. During the effects of this Jutsu the enemy will be assaulted by enemies from all directions. Nameless figures will slowly appear from the corners of the area, whether that means they peek out from behind trees or look over walls the ninja will all peer down on the unsuspecting victims. With great concentration the user will control the fighting, allowing him to manipulate each ninja from above like a puppet master looking down on his little stage. These ninja can have any equipment one could imagine and attack with any means available, and they will continue to attack until the user ends the Jutsu. For the record, these fakes can be damaged and “killed” but more will take their place. This is effective for testing an enemy or an ally while at the same time facilitating the movement of other friendlies in the area. This technique ends when the user no longer focuses on it, though he is not able to move very far during this Jutsu he is allowed a basic amount of movement, but by no means will he be able to fight during this technique, at the most he can dodge while still standing in the same place. This is meant for use against one to many opponents.
Name: Keiro no Hagane (Path of Steel) Rank: B Rank Range: Medium(5-10meters), Far (10meters+) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu is activated to force enemy movement and facilitate allied movements as well. With the completion of the technique a mass of weapons will shoot up from the ground and from the surfaces around the enemy. Spears, pikes, axes, swords, flying kunai and soaring shuriken all appear from the surfaces and lash out at the enemy like moths to a fire. This is meant to control where the enemy moves in order to dodge them and if they do hit the enemy their mind will feel a very brief moment of pain, but not pain in the sense of their mind telling their body to go away. But, raw emotion and sensation will build up with every landed weapon blow, and if they are caught and captured then their mind will be but into a standstill until the technique ends. Unable to move this technique is used to facilitate other moment, the user is therefore needed to control if hits are made and in what order so that it does not appear as an illusion. This is meant for use against one to many opponents
Name: Seken no Akatsuki (World of Sunrise) Rank: B Rank Range: Medium(5-10meters), Far (10meters+) Jutsu Type: Elemental Affinity: Clan: Description: This Genjutsu stops time momentarily after activation and quickly alters reality around the enemy, Once they are caught within this serene technique, the enemy will see the world in golds and yellows, oranges and pinks; whimsical colors of joyous emotes. Those feelings, those powerful emotions quickly swell inside the enemy like a storm in a box. Feelings of awe, happiness, pure ecstasy, lust, even a light headedness burn inside the enemy like their mind has just been alight with drugs beyond reckoning. Unable to move and hardly able to think of anything outside of their primal enjoyment they will be forced to twitter through this slow and intoxicating bombardment of feelings until the technique is released. Though it does not have a set time frame, this technique (unless it is broken) will last until the user is 30 meters (roughly 100 feet) away from the enemy, at which time they will then be able to break away from the technique. But while they are still within that range it will be very difficult to do, even impossibly so if the Gobi himself is helping.
Name: Daichikousaku —[Ninja Art: Earth Maneuvering] Rank: C Nature: Ninjutsu Element: Doton [Earth Release] Range: Supplementary Description: This allows the user to transmogrify parts of their body in order to combine into the earthen substances beneath them. This can be anything from their legs, an arm, or even their entire body in order to avoid an attack. Once underground, they can further manipulate the mineralized compounds that surround the changed parts of their body, allowing them to separate the resistance within their movements while concealed in order to reach new heights in speed that would be impossible to achieve while not attuned with these substances. In short time, they can appear behind an opponent to counterattack them. Most of the time, Subi changes mostly his feet and shins in order to capitalize on the change in velocity that wouldn’t have came from simply running. Because chakra is involved to remove this friction, it can be used as a catalyst to propel the user forward in order to reach their intended destination in shorter time. The user may also temporarily alter objects or bodyparts of lesser size, pulling them underneath the earth as well. Because the opponent would be unable to maneuver, force is required.
Name: Umitsukeru no Kumo [Spawning of Clouds] Rank: [C-B]-Rank Type: Ninjutsu Element: Lightning Range: Med (0-10m) Clan: - Description: Using the Lightning Element, Ikazuchi will form hand seals, and with his Chakra, and some help from surrounding air moisture, Ikazuchi will be able to create a semi-sentinel being out of lightning Chakra and clouds. The more air moisture he can pull from the surrounding atmosphere, the less Chakra he will have to utilize for making one. For any purposes he might have for them, he can store any amount of Lightning Chakra into them for them to attack with. In it's most basic form, a Cloud Spawn may appear to look like cute and fluffy ghosts, but Ikazuchi can alter their appearance either during creation or donating Chakra to one that already lives. A Genin with only the lightning Element who has created a Cloud Spawn can give it simple commands verbally, and the spawn will obey. It is able to extend it's body, focus the chakra given to it to keep its form against attacks such as kunai or swords, and envelope the opponent within itself. If they can do this, and the opponent is trapped in there long enough, they will eventually drown. They can float as they will above the ground, though there is a limit because of the weight of the Chakra given to them, change their appearance dependent on the amount they are given to simple clouds such as those in the sky to humanoid shapes. A Chuunin with the aid of the Lightning Element can charge Lightning Chakra into the Cloud Spawn for them to shoot bolts of lightning and electrocute the opponent with. Also, a Chuunin with enough skill will be able to fly on simple platform-shaped Cloud Spawn. Any attempt for an attack on them physical may prove fruitless, as clouds are collections of air moisture, regular taijutsu will do the opponent no good. Against Chakra attacks such as the Jyuuken; as it is not a systematically source within the Cloud Spawn, attacks such as the Rotation will do well in attempting to disperse them. Against Elemental Techniques, the Cloud Spawn might:
[Katon - Fire Release] :: They will evaporate with enough successful hits. [Suiton - Water Release] :: They will absorb the water to grow in power, but not in Chakra. [Doton - Earth Release] :: They will disperse and regroup depending on the mettle of the hit. [Raiton - Lightning Release] :: They will absorb the charge for their own Lightning attacks. [Fuuton - Wind Release] :: They will either disperse into air moisture back to the atmosphere, or regroup later.
Appearance: (Can be changed at will by Ikazuchi)
Ikazuchi gives the Cloud Spawn a skeletal composition of the living remains of compiled corpses. It’s skull is rather smaller compared with its body, and the head features one eye larger then the other. Furthermore, black, bull-like horns emerge out from the side of the skull. At the location of major tendons there is a muscular mass that connects the bones. The chest is large, with board shoulders. While one hand looks mostly normal, save for the sharpened claws, while the other features the second mouth of the beast. While this is little jaw on the skull, the demon’s vocal cords and tongue are contained in the esophagus as normal. This second mouth on the hand does not speak, though can make grunting noises, and is centered on a large mass of the muscular flesh. The legs for this cloud are no good for standing on, other then impaling oneself upon the ground as they form sharp blade-like points. However, the Cloud Spawngets around by flight using the massive wings to either side of it. There are two whip-like tails that extend out of the shoulders. The Cloud Spawn stands at roughly seven feet fall.
Name: Arijigoku no Jutsu —[Earth Release: Antlion Technique] Rank: C Nature: Ninjutsu Element: Doton [Earth Release] Range: All Ranges Description:This technique wqill cause the ground and everything on and around it to be sucked inwards, toward the middle of a large pit. It is named after the method in which an antlion uses to catch their prey. Upon being dragged into the center of the construct, the victim will then be plunged underground. There the victim, depending on how deep the user causes them to sink, will be trapped or possibly even suffocated. The range is determined by the output of chakra.
Name: Doton: Doryuu Heki (Earth Release: Earth Style Wall) Rank: B Rank Range: Close(0-5meters) Jutsu Type: Ninjutsu Elemental Affinity: Doton (Earth) Clan: None Description:After forming a series of handsigns, this technique becomes activated. They can either spew mud on the ground or focus the stuff at their feet. The technique deals with manipulating the earth in an area to form a large mud and stone wall before them to defend them from incoming attacks. Once the hand seals are complete, a large earthen wall will rise before them and grow so that it completely protects their front side. In the case of Saga, the wall has a very prominent face built into it, that of the Saga himself. Looming over the wall he looks out at the battlefield. It is more of an influence than anything else, but the face may one day serve another purpose. The wall is no more than 20 feet tall.
Name: Doton: Kujo Jakunen (Earth Release: Desolate Destruction) Rank: A Rank Range: Far (10meters ) Jutsu Type: Ninjutsu Elemental Affinity: Doton (Earth) Clan: None Description: This technique is one that requires the essence of the Saga’s Earth powers in order to be used. The technique involves no handsigns. After focusing earth chakra into a hand the user will slam it down and thin lines will be drawn along the ground out to 50 meters, with the Saga being at the center of the blast. Suddenly, a ring of earth will crack within this pattern and earth will either rise or fall up to 20 feet, and that process will be repeated every 10 meters of so until the entire field around the user has been mixed and jumbled with different levels of earth chakra, some high and some low, the field now one mess of stone and soil. This makes the field incredible difficult to traverse on, having no form or function to the landscape, a complete chasm of chaos before the enemy. This technique is meant to control the battlefield for both good and bad, changing the entire dynamic of the fight in one move.
Name: Hando Makai Rank: S Range: Close Range (0-5m) | Supplementary Jutsu Type: Akujutsu Elemental Affinity: - Clan: - Description: This is an advanced Akujutsu that involves a physical manifestation of both chakra and spirit formed after a complex string of hand-signs. This technique uses both speed and chakra to create a technique so powerful and fast that it cannot only be used for single shot assassinations, but also to obliterate the area at the point of contact. Once begun an extremely large amount of chakra, taken from the chakra of the Demon's Gape, will become collected in Saga's hand, the fingers of which will seemingly begin to clutch down upon the chakra, which is so powerful in nature that it takes on a physical manifestation of black demonic chakra. The chakra, which becomes self-sustaining, begins to pulse as it releases a gray fog like formation displaying the displacement of the spiritual world around Saga's hand, which by this point becomes so unstable that Saga will usually use his other hand to stabilize the attacking arm. To Saga's ears this powerful manifestation of charka releases a screeching, ghostly howl. However, this noise is only heard to him, a curse from his particular alignment to the spiritual world. Once formed, this self-sustaining pulse of ghostly, demonic chakra is released in a single fast pace strike, though as it travels it rips through the physical world it is swept by. The damage created by this technique is more then just physical, as it also creates around the point of contract a spiritual void, in which souls cannot exist. At the point of contact his outwardly explosive physical force can destroy nearly anything in its path with the potential to kill the target if a direct hit is landed. Furthermore, the natural surroundings will be drained, organic life decaying to the point where life will never again grow at the location of the attack. Even if this technique is not all released at once, the maintained pulse of demonic chakra will displace the spiritual world it is held on, potentially eliminating spiritual energy at its location. This technique remains until either unleashed or dispelled, in the latter case returning some of the unused chakra into Saga's body. However, if unleashed the field within which the spiritual energy is drained from is roughly five meters around the point of impact in all direction, potentially eliminating multiple nearby targets by attacking a single one. After performing this technique Saga cannot perform another technique for a single post..
Name: Jishintankou —[Ninja Art: Seismic Mineral Exploration] Rank: A Nature: Ninjutsu // Sensory Element: Doton [Earth Release] Range: 50 Meters Description: This allows the user to recognize presences around them that may be approaching by detecting them from concentrating on tremors or vibrations through rock and earthen substances, practically anything mineralized, with their feet. While attuned, the user becomes aware of the dimensions of objects around them, and thus may determine what they are without the requirement of ocular vision. This especially gives the user an edge in battle and looking for booby traps; since they become aware of things around them, it makes counteracting techniques of an opponent or detecting things like tripwires much easier. Since this artform is only supplemental to people with higher reflexes than the maneuvering opponents or the speed of the projectiles headed toward them, it wouldn’t aid the user against someone with a higher skill level. Subi can currently sense objects around him, though not to any specific degree, and can only differentiate the objects with other ninja or puppets. In order to maintain it, the user must be in contact with the ground at all times, since the vibrations are detected with the soles of their feet. He remains immobile while he scouts the area.
Name: Kuro Hakuchou [Black Swan] Rank: B Nature: Ninjutsu Element: - Range: 10-15 Description: The exact opposite of Kochoukuto, this technique focuses on speeding up the processes of their own body and then making it seem as though the world is progressing slower than they are moving. In essence, it allows them to move faster than what it is normally possible by warping their own perception of time once again. Through a controlled and self-induced unbalancing of various neurotransmitters, the user increases their heart rate which allows blood to flow much quickly which in turns increases their body's speed. At the same time, this increase of chemicals in their brains speeds up their mental processes which entails cognition, critical thinking, fine movements and their reflexes as well. To everyone else, it would either appear that the user either sped up time relative to their own body or slowed down time relative to the rest of the world. Either way, it's a technique that is supposed to shrouded in mystery for everyone else besides the user. Prolonged or repeated use of this technique can lead to muscle tearing, mental strain and in more severe cases, internal hemorrhaging of the brain which proves to be fatal half of the time.
Name: Boufuu Oshiken :: [Gale Pressure Fist] Rank: B-Rank Type: Ninjutsu Element: Wind Range: Close [0-5m] Clan: - Description: Boufuu Oshiken :: [Gale Pressure Fist] is a technique utilizing the wind element. First, the shinobi utilizing this technique will perform a hand sign that releases the chakra within their body. They will then pool the chakra into the palm of one or both of their hands, and then pour their own wind natured chhakra into the mix. The user will then pressurize the wind, compacting it to make the force truly incredible. When the user is ready to unleash the attack, they will stop pressurizing the air and unleash it in one, intense burst that has the power to shatter bones on direct contact. However, this technique cannot be thrown and must be thrust forward like a punch towards their opponent. One has to be careful that the attack is not redirected, for the blow back properties can prove to be dire for the one utilizing this technique.
Name: Boufuu Oshibenso :: [Gale Pressure Defense] Rank: B-Rank Type: Ninjutsu Element: Wind Range: Close [0-5m] Clan: - Description: Boufuu Oshibenso :: [Gale Pressure Defense] is a technique utilizing the Wind element. It is a defensive technique that allows the user to expel a pressurized gust of air from their body to repel attacks and techniques. The gust of air holds the cutting properties as well as the blunt properties of concussive wind. To perform the technique, the user will perform two hand seals to release the chakra within his body. He will then gather a pressurized film of air around his entire person through the manipulation of his Wind natured chakra. By then releasing the film in an instant, a great concussive blast will expel from the user for about five meters in every direction before dissipating. The weakness in this technique, however, as that should a mass hold enough weight it cannot be repelled by the concussive blast [Ex. A building or incredibly large boulder cannot be repelled by the technique]. The technique also lacks any sort of control of the chakra being forced out of the body, and could prove to be a costly expenditure of power if used in quick succession.
Name: Bouhuu Oshihanma :: [Gale Pressure Hammer] Rank: B-Rank Type: Ninjutsu Element: Wind Range: Mid [0-10m] Clan: - Description: Bouhuu Oshihanma :: [Gale Pressure Hammer] is a technique that utilizes the great concussive forces of the Wind element. It is an offensive jutsu that allows the user create a great gale of pressurized wind to fall on their opponent, not only dealing cutting damage but great blunt damage at the same time. To utilize the technique, the user will perform two hand seals to release the chakra within his body. He will then gather a pressurized vortex of hair into his palm much like the technique Boufuu Oshiken :: [Gale Pressure Fist]. However, the uses of the pressurized vortex is different. By leaping above the opponent, the user of this technique can aim to vortex and release the forces pressurizing the air to create a pillar of swirling, concussive air to expel from their hand towards their opponent. Should the opponent become trapped inside, they will suffer from severe cuts and blunt trauma. However, the accuracy of the technique is very low and must be used strategically to be placed in a position that allows for the best use.
Name: Boufuu Oshikadou :: [Gale Pressure Vortex] Rank: B-Rank Type: Ninjutsu Element: Wind Range: Mid [0-10m] Clan: - Description: Boufuu Oshikadou :: [Gale Pressure Vortex] is a technique that utilizes a pressurized form of air through art of Fuuton :: [Wind Release]. By pressurizing the air in a certain area and then giving it a centripetal mobility, the user of the technique can create a great vortex of air that sucks objects and opponents into should they not have the proper grounding. To perform the technique, the user will perform two hand seals to release the chakra within his body. He will then gather a pressurized vortex of hair into his palm much like the technique Boufuu Oshiken :: [Gale Pressure Fist]. However, the difference in this technique lies within the controlling of the pressurized air as opposed to the releasing of it as in the technique's sister techniques. By placing the ball of pressurized air in a given area and then spin it, the user will create a powerful vortex of air in that given area. The vortex has the strongest powers of suction from about a ten meter radius; any farther than that will prove to be useless. The shinobi utilizing this technique will usually launch the pressurized air at an area or opponent so as not to be trapped within their own technique and to give it the rotating qualities it needs to successfully gain its vortex-like nature. The greatest weakness in this technique is the proximity the target must fall into to be trapped by the technique and the possibility of trapping oneself within it. The vortex can be dissipated at any time through the use of a release hand seal by the user.
Name: Fuuton: Hageshii Daitoppa [Wind Release: Violent Great Breakthrough] Rank: B-Rank Type: Ninjutsu Element: Wind Range: Mid [0-10m] Clan: - Description: This technique creates a large explosion of wind from the user’s location, easily leveling everything in its path. This is accomplished by literally inhaling chakra and congealing it in the user’s lungs, creating an expanse of air that combines itself with the oxygen that surrounds them into an immense, destructive gust. This technique is pliable to other elements as well, such as fire, and may be used in conjunction with these elements in order to increase the strength and destructive ability of the release. As it is naturally strong against weapon and lightning-based techniques, it can make such offenses harmless.
Name: Dappida Rank: C Range: Close Range (0-5m) | Supplementary Jutsu Type: Akujutsu Elemental Affinity: - Clan: - Description: This is a versatile Akujutsu that results in the formation of slender blades that protrude out from Saga's body. The blades are no thicker then an average katana, being black in appearance, though usually red along were a blood-drip would be found. To perform this technique no hand-signs are required for this technique so long as Saga can provide a high sense of concentration in performing this move and keeps these blades localized around the hands. These blades are incredible dense being as strong as steel in strength. Most commonly, these blades protrude from the knuckles in pairs of threes, usually being roughly a foot in length. On average, unless greater amounts of chakra are added to this techniques, the blades can be no longer then this. However, being so skilled in his high rank, Saga is not limited to only forming these blades at the knuckles, being able to protrude them from any part of his body. The skin around were these blades protrude becomes red with discomfort.
Name: Cognitive Dissonance Rank: B Nature: Genjutsu Element: - Range: 10-15 Description: A fairly useful and interesting genjutsu that affects one's cognitive abilities and directly targets the brain. By interrupting the way that the brain receives and transmits information from one neuron to the next, the user can consequently rewrite the way the target's brain handles such information. By switching the roles of words and actions, they can instantly confuse the enemy by making their body like a puzzle that is extremely difficult to figure out. Any action that the target wishes to perform can no longer be done from thought and impulse alone, but by way of words. And any word that is to be spoken comes directly from thinking of it. In other words, the way the target speaks and performs actions is re versed as far as the process goes. This can be quite confusing, though it won't necessarily hinder anyone for very long.
Name: Kazehimei (Wind Scream) Rank: S Rank Range: Supplementary, Close (0-5meters), Medium (5-10meters), Far(10meters ) Jutsu Type: Ninjutsu Elemental Affinity: Wind Clan: None Description:This is Saga's greatest Jutsu in his own opinion, and the one that has done more for him than any other. It isn’t known if it could even be taught. This Jutsu is the basis of all his skill and he credits his ability to it. Starting out as the culmination of a young Saga’s abilities, it was developed so that Saga could use the “Kaze no Yaiba” at any time with any part of his body without handsigns or concentration. Saga first create a technique that after forming the needed handsigns, he would be given a brief amount of time during which his body would form wind chakra only instead of normal chakra, this removed his need to focus on creating the substance. Using this ideal, Saga learned to “flip the switch” in his mind and instantaneously create wind chakra without focusing. This Jutsu is now activated by mere thought, as if switching a gear in Saga's mind. It works by changing the creation of chakra from "simple" chakra to wind chakra. In effect causing Saga to create Wind chakra automatically when he deems fit. Also, it can switch a given amount of already produced normal chakra into Wind chakra.
As Wind-affiliated chakra cannot be stored Saga must quickly release this chakra and deactivate the move. Later in his life however, Saga was able to store portions of the Wind Chakra inside his body to create even more powerful techniques (of which only three exist). Before, the move was limited to the "Kaze no Yaiba" and it allowed him to use that deadly move at any time by moving his body, however it can now encompass all of Saga’s wind type moves. The result is, in an instant Saga can release any of his wind attacks of from any point on his body, or from his mouth. Then he may switch back to normal chakra with all this happening instantaneously inside his body at the cost of stamina alone. So, Saga could breath in air and release any of his wind moves without handsigns as if he were breathing normally.
The Wind Scream also allows him to create a moving barrier around him to block ranged attacks. Over the course of his training Saga has learned how to better manipulate this ability, and took it from its own technique down to a simple addition. By focusing Wind Chakra in his hand and moving it, Saga releases Wind Chakra around him and it circulates, creating an effective, transient shield. He can choose to exude the chakra from his mouth and manipulate it to cover him like a barrier, effectively taking more chakra and concentration.
The technique is truly amazing. With only a mental switch Saga will turn his chakra into wind chakra and create some of the many known techniques that have been entitled “Wind Scream Style”. Then by storing some inside of his body he can create the Fuujin Collection of Jutsu for extremely powerful wind techniques. However, this technique is not perfect, in fact at this point some of Saga’s chakra is always turning into wind chakra and being wasted away around him as simply wind. This does allow him to use some of his most potent Jutsu however, though he must physically stop the flow in order to end the wind forming around him. So, really this technique has taken its toll on the man, who for all means would never have to worry about using chakra. Now, this ability has given him a defined limit, which really removes his greatest strength. However, he still has such a large amount of chakra that the amount is higher than that of Naruto’s or Kisame’s.
Name: Kaze no Yaiba (Wind Scream) Rank: A Rank Range: Close (0-5meters), Medium (5-10meters), Far (10meters ) Jutsu Type: Ninjutsu Elemental Affinity: Wind Clan: None Description: “Kaze no Yaiba” is a Ninjutsu technique utilized by the Saga. After forming the needed hand seal, a cutting whirlwind will envelop his opponent and cut them to pieces. Unlike a real sword which can face resistance, the wind blade will be able to slice with little difficulty. This move has become the basis of Saga's Ninjutsu style, and is the favorite move of the young Hokage. It is and has been his most used technique since it was taught to him at a young age during his incarceration as an experiment. Everything he has created has come from this one Jutsu, and he owes it everything. Of course, as known he can use this technique in an instant with any part of his body, something he usues frequently.
Name: Kazehimei: Sensei’s Kaze no Yaiba (Wind Scream: Teacher’s Blade of Wind) Rank: A Rank Range: Close (0-5meters), Medium (5-10meters), Far (10meters ) Jutsu Type: Ninjutsu Elemental Affinity: Wind Clan: None Description: The Kaze no Yaiba” is the Ninjutsu technique that made our hero Saga famous. After forming the needed hand seal, a cutting whirlwind will envelop his opponent and cut them to pieces; or at least that was the intent. The sheer skill Saga developed with the technique and the style he built around the Jutsu removed his need for concentration, opening up new doors. Unlike a real sword which can face resistance, the wind blade will be able to slice with little difficulty. This move had become the basis of Saga's Ninjutsu style, and is the favorite move of the young Hokage. It is and has been his most used technique since it was taught to him at a young age during his incarceration as an experiment. Everything he has created has come from this one Jutsu, and he owes it everything. Of course, as known he can use this technique in an instant with any part of his body, something he uses frequently. But, because of this, Saga was fortunate enough to create his own version. Keeping with his tradition of recreating older techniques, Saga formed his own Wind Blade. Still, usable throughout his whole body, this blade is much sharper than those of the original. With a slicing motion of his body the technique will be launched up to 30 feet from his current location, but that is not the strongest asset. Besides the increase in range, S’s agablade of wind has a kink in it make it appear much like a dart that explodes outward on contact, much like a hollow-point. The downside is drain of this technique. Saga’s attack takes much more chakra than a regular “Wind Blade”, meaning he cannot use them continuously like the previous. After about 8 of these attacks Saga will no longer have enough chakra to use anymore. However, each one of these is especially lethal, and can penetrate barriers below its skill level.
Name: Kazehimei: Kazetoku (Wind Scream: Wind Shielding Shelter) Rank: A rank Range: Close (0-5meters) Jutsu Type: Ninjutsu Elemental Affinity: Wind Clan: None Description: The Wind Scream also allows him to create a moving barrier around him to block ranged attacks. Over the course of his training Saga has learned how to better manipulate this ability, and took it from its own technique down to a simple addition. By focusing Wind Chakra in his hand and moving it, Saga releases Wind Chakra around him and it circulates, creating an effective, transient shield. He can choose to exude the chakra from his mouth and manipulate it to cover him like a barrier, effectively taking more chakra and concentration. This is simply the technique that Saga has attributed to this ability. It requires only that he drag his hands, laden in wind chakra across his body to create a transient shield. He can in fact surround his body by glowing the chakra from his mouth or spinning much like the Hyuuga. This technique is excellent against weapons and projectiles, but does serve against low level Ninjutsu outside of the fire element. The stable defensive Jutsu in Saga’s short list, he uses it when he deems fit. The main drawback is the focus; Saga is not able to perform other wind techniques when using this, meaning he must stop all other techniques in order to defend himself in this manner.
Name: Hidama no Katto Rank: A Range: Close-Long Range (0-30m) | Supplementary Jutsu Type: Akujutsu Elemental Affinity: - Clan: - Description: This is a advanced Akujutsu that was originally intended to be used alongside the Feng Huo Lun, Wind and Fire Wheels. This technique works similar to the sand manipulation of the Shukaku host in that it involves more chakra control within an element of a demon. However, the technique was actually inspired by a former wind technique that Saga possessed, known as the Rotating Shuriken. To begin this technique the Saga will first create the Feng Huo Lun blades from his chakra. They will be coated in the bluish white flame of the Demon's Gape, and while the blades will still be visible through this translucent ghostly flame, they will become eerie in appearance. The flame itself is able to burn those it comes in contact with, but since it does not extend far past the metal of the blades, the cutting strength of the weapons is not distracted from. On its own, the Demon's Gape does not possess the needed qualities to make these bladed wheels spin as the fuuton nature of Ryuu's past did, and so if thrown with just the Demon's Gape the blades will travel in a normal path, and the relative chakra cost of this technique will decrease to the level of a D-ranked technique. However, the main part of this technique is not the ghostly flames, but the manipulation of Saga's own soul. While the Demon's Gape coats the outside of the flames, the dark chakra of is channeled into the blades themselves along with temporary fragments of Saga's own soul. With his souls within the blade, Saga is able to control the paths these rapidly spinning blades in much of the same way that he is able to control the swords that have been infused with the power of the Demon's Gape. To control these blades, Saga must direct him with his hands, much like the Shukaku host directs the sand he/she manipulates. This prevents Saga from forming hand-signs when this technique is active, other then the one hand-sign that is needed in order to cause the splitting of the blades. Once unleashed, the blades will appear as bright bluish white spinning disc that possess amazing cutting abilities from the rapidness of the spinning momentum. Furthermore, Saga is able to command the chakra of the Demon's Gape within the blades to split chakra from them. This creates multiple equal sized discs composed of Demon's Gape chakra and the Demon's Gape flame. While these division do not possess the same cutting strength as the truly physical blades, only have a relative strength of a half inch cut, this does allow for Safa to potentially overwhelm the opponent with immense power from the mini disc, imploding with a burst of chakra. Only doing minor damage enough for Saga to capitalize. To split the blades removes some of the base Demon's Gape chakra within the physical blades themselves, and so the number of discs that can be created is limited. In a single use, each blade could only spawn a maximum of fifty discs. However, the more discs that are split from the original blades, the weaker each disc becomes, eventually only possesses a burning nature to the target while presenting no cutting nature whatsoever. Discs that are composed entirely of the Demon's Gape chakra disperse when a direct hit is landed, sending a ripple of chaotic spiritual energy into the target that destroys some chakra through the removal of spiritual energy from the target. However, it takes roughly three discs to equal a typical C-ranked level amount of chakra, and even when the spiritual energy is removed from the target, no physical energy is deprived, thus not distracting from such things as physical movement and taijutsu. While this technique, if used to create multiple discs, is extremely taxing to Saga's concentration, the main downside of the technique is that Saga must make contact again with his Feng Hou Lun chakra blades in order to re-assimilate the fragment of his soul that had been channeled into them. If this is not done, either because the blades were destroyed or he was prevented from grasping onto them, then the fragments of soul will be lost to Saga, and he will suffer the complexities of an incomplete soul that once plagued him. These complexities affect his consciousness to result in dementia.
Last edited by Sorata on Mon Apr 23, 2012 7:34 pm; edited 1 time in total | |
| | | Akio Sarutobi New
Posts : 32 Character Rep : 576 Join date : 2012-03-13
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue Apr 03, 2012 8:11 am | |
| Name: Seken no Itami (World of Pain) Rank: A Rank Range: Medium(5-10meters), Far (10meters ) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This Genjutsu stops time momentarily after activation and quickly alters reality around the enemy, Once they are caught within this serene technique, the enemy will see the world in reds, purples and blacks, shades of the deepest anger and pain. Those feelings, those terrible thoughts burst forth like an inferno inside of a garden. Pain, anguish, torment and anger rage over the enemy as their body begins to suffer. Pain grabs them and shakes, their nerves bursting with horrible sensation. At the same time, a sense of drowning, fluid in the lungs, breath never drawing enough air, all overwhelm them like daggers in the gut. Unable to move or hardly suffer through this torture the enemy will be forced to partake in this mindless world of madness, feeling only the horrors until the technique is released. Though it does not have a set time frame, this technique (unless it is broken) will last until the user is 30 meters (roughly 100 feet) away from the enemy, at which time they will then be able to break away from the technique. But while they are still within that range it will be very difficult to do.
Denied
Name: Chikaku Omoi Seichuu (Near Mind Control) Rank: A Rank Range: Medium(5-10meters), Far (10meters ) Jutsu Type: Genjutsu Elemental Affinity: None Clan: None Description: This technique is a very unique one with an equally unique purpose. Activated first and then maintained via a focusing sign, this technique can be used for long periods of time up to a whole hour, as long as the user is within 30 meters (roughly 100 feet) of the target. Basically, this technique continues a very subtle illusion that can be altered slightly at demand. For example, the illusion would be cast and the enemy would be facing the user, now say the enemy attacks. The user would manipulate the illusion to have attacks being used in his defence, to have his body move to the side or even come back to life. This essentially allows the user to maintain close range combat without taking any direct damage for as long as he can maintain focus on his illusion and his own body. The more targets ensnared in this technique, the more the illusion costs to maintain, increasing exponentially. Therefore, it is more useful to use the technique against one enemy, as the technique becomes much harder to use due to the focus needed and the chakra required to maintain the jutsu. If the user is struck during this technique the illusion will come to an end. Also, the mental backlash will most likely be enough to down the user, meaning they will be helpless for a few seconds while they recover.
Name: Fukakouryoku [ | Act of God | ] Rank: S Range: Close-Far Range (0-500m) Jutsu Type: Akujutsu Elemental Affinity: - Clan: - Description: This is the most powerful of any technique that Saga has learned, and is the peak of Akujutsu abilities. This technique contains immense power, but at a deadly price, for this technique cannot be performed without the sacrifice of life. For this technique, Saga must center his chakra within him, using nearly the full amount of chakra in order to perform this technique. Being that it takes time to gather this chakra, this technique does not take effect until this post after it is begun, and for the full length of this charge stage Saga must remain motionless, his hands held in a clutched towards his heart, the center of his chakra. When ready, Saga’s arm will part, sending out a visible blast of chakra in all directions that will form a massive dome across the already as it reaches out the full range of this technique. Everything within this field is effected, and there is no control over this that prevents someone within this dome from being affected.
Kousei [ | Rebirth | ] This is the first possible outcome for this technique, and when this is activated, the dome that forms will be a white one. This technique revives everyone that has died within the field of effect so long as they have not been dead for longer then 24 [IC] hours. The bodies of these people will be fully restored, as will the wounds of living people within the field that are not being resurrected. However, being that this technique has no control over whom it affects, even opponents will be restored by this technique. The sacrifice for this technique is a human life, one that, once sacrificed, cannot be resurrected by any means, or ever again accessed in either the physical or spiritual realm. A willing participant may be substituted for Saga’s life in the case of resurrection, but this cannot be an NPC. If no one has come forth as a substitute, this technique will claim Saga’s own life. However, if Saga is not the one sacrificed, he will be placed within a coma that will last a fully eight [IC] weeks.
Keiji [ | Apocalypse | ] This is the second possible outcome for this technique, and when this is activated the dome that forms will be a black one. This technique is the reverse of the first possible outcome, as the technique kills everyone within the field of effect, instantly killing all targets as the dome passes over them in the blink of an eye, so that there is not even pain. I this technique is used, the sacrificed life will be Saga, who will never again be able to be revived, and will pass from existence in both the physical and spiritual realm.
Denied
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue Apr 03, 2012 8:38 am | |
| [Yamata provides followers with one jutsu from each symbol except that of Death, other techniques must be learned or created through vigorous training.]
E - 200 words D - 500 words C - 750 words B - 1,000 words A - 1,750 words S - 2,500 words
[ | Konjutsu † Art of the Soul | ]
[Soul: With the symbol of soul, followers have a limit of only being able to use 8 of these following techniques before the symbol must undergo a rest period of 2 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Shin’Shiki [ | Spiritual Awakening | ] Rank: D Range: Close Range (0-5m) Jutsu Type: Konjutsu [ | Soul Techniques | ] Elemental Affinity: - Clan: Yamata Description: This is a basic technique that, although it involves a slight invasion into the soul, has no hold on the target nor use in battle. Instead, this technique evokes the principal that the soul is the embodiment of an individual's consciousness. It is a passive ability, as it does not require hand-signs, though the symbol of soul must still be activated in order for it to be made of use. By making contact with the target, the follower is able to communicate with them on a spiritual level. Essentially, the technique is very similar to a form of telekinesis, though it does not involve reading one the mind of the target in an invasive sense. The conversation level is no different then it would be were normal modes to be used, and so not only can the target refuse to speak, but they could even lie to the follower, as he cannot know what they are actually thinking, but instead knows only what they intend to say. The advantage of this technique is that it permits for information to be exchanged amongst allies without exteriorly expressing the information in the form of words. In the case of Jinchuuriki and lesser demon host, this technique can be used similar to how Uchiha eyes can be, in that follower can step into the spiritual setting symbolic of the meeting place between the host and the demon. In most of these cases touch must be maintained, though the connection between a Jinchuuriki and a Bijuu is so strong on the spiritual plane that followers can use this technique alongside the Yomigan, just as the Uchiha alongside the Sharingan. However, in any case, all the user needs do to remove themselves is to express, by act or tongue, body or mind, the intent to leave and they will snap out of this instantly. Simply put, if the person does not wish to speak with the follower, the technique will not work.
[ | Reijutsu † Art of the Ghost | ]
[Ghost: With the symbol of ghost, followers has a limit of only being able to use 7 of these following techniques before the symbol must undergo a rest period of 2 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Gyananakashu [ | The Eye of Knowledge | ] Rank: C Range: Close-Far Range (0-50m) Jutsu Type: Reijutsu [ | Ghost Techniques | ] Elemental Affinity: - Clan: Yamata Description: This is a simplistic Reijutsu that is modeled after Daisan no Me [ | The Third Eye | ]. This technique does not require traditional hand-signs, but usually does require a hand held with two fingers pressed against the center of the forehead, the traditional place where the third eye of Hinduism appears as a portal into the inner soul. At any rate, the technique requires concentration, as it gives to the user a traveling form of site, just as is done when an eye is formed from an element such as sand. This technique, however, does not use an element, but instead uses the command over the spiritual realm. By commanding a spirit of the wandering dead, followers will be able to see and hear whatever it is that the ghost perceives, allowing him to infiltrate largely unnoticed, or otherwise see where his vision is blocked. The ghost cannot be seen, but its presences with this technique can be felt. Were a person to walk straight through it, they will feel a ghostly chill that can potentially alert them to the supernatural manipulation occurring around them.
[ | Akujutsu † Art of Evil | ]
[Evil: With the symbol of evil, followers have a limit of only being able to use 6 of these following techniques before the symbol must undergo a rest period of 3 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Odaku [ | Corruption | ] Rank: A Range: Close Range (0-5m) Jutsu Type: Akujutsu [ | Evil Technique | ] Elemental Affinity: - Clan: Hachibi Description: This is a powerful Akujutsu that takes advantage of the corrupting nature of Yamata's chakra. However, this technique is not intended to elevate the power of a target, but to diminish it. For this technique the follower will collect a large store of dark chakra into his palms. After performing several hand-signs, his hands and forearms will begin to pulsate with what appears as black and red lightning sparks, merely a sign of the intense chakra being collected. This chakra can then be channeled into whatsoever the follower touches, flooding the chakra from his body into that of another. Instead of adding to the chakra pull of the other, the invasive dark chakra will corrupt the body, debilitating it as it destroys organic matter. This technique can easily be used to kill, and this death becomes instant when pressed against major parts of the body. However, the chakra spread throughout any chakra network it is channeled into, and so it can also kill if channeled into an arm so long as contact is maintained for a short time. [1 whole post] This technique also forms a strong defense against modes of chakra absorption targeting the follower, as the chakra freely and quickly flows into the absorber without requiring the follower to make contact, as it uses whatever mechanism the opposing technique employs to deliver the corrupting nature. Death does not always result from this technique, as the follower can control the chakra to prevent it. However, if death does not occur, a death's grip can be employed by the Yagami clenching down with his palm in the direction of the infused target, which will cause sparks of black and red chakra to pulsate all around the target and bring them to their knees. This grip is similar to such moves as Desert Coffin, though its pressure is more metaphysical then physical. The downside of this technique is that it will strain the followers's heart, causing severe damage if misused. Sending out the busts of chakra for this technique will cause chakra burns on the followers that grow worse with more uses to the point where he will not be able to mold chakra to his hands for a short time [2 posts] if 4 bursts are used in a short period. If 8 bursts are used, the followers's network will shut down for 4 posts, resulting in the inability to mold chakra and restricted movement. [The chakra grip portion of this technique is limited to story-line use only]
[ | Ijinjutsu † Art of the Devil | ]
[Devil: With the symbol of devil, followers have a limit of only being able to use 5 of these following techniques before the symbol must undergo a rest period of 3 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Onimen [ | Demon Mask | ] Rank: C Range: Supplementary Jutsu Type: Ijinjutsu [ | Devil Technique | ] Elemental Affinity: - Clan: Yamata Description: This is a simple Ijinjutsu that results in a temporary mutation of the face and throat. This technique requires a single hand-sign as dark chakra is collected across the face with its highest center being just behind the mandible. After this is performed black, or red, scale formations will begin to grow as the follower's face begins to morph on a genetic level. The resulting mask resembles greatly the face of a demon, even possessing sharp horns that jut out a short distance from the scull. However, this is not an offensive move, nor even a purely vain look meant to intimidate. Instead, the move deals more with the metamorphosis that occurs within the follower, as their pharyngeal slits will become more gill-like. This, along with the selective permeability of the mask itself, which prevents excessive water from reaching the mouth and nose, allows for followers to breath underwater, or in conditions were the air around them has become contaminated. The disadvantage of this technique is that the mutation has a limited level of effectiveness when under normal conditions, and could even suffocate followers if kept active without purpose.
[ | Yajuujutsu † Art of the Monstrous | ]
[Monstrous: With the symbol of devil, followers have a limit of only being able to use 4 of these following techniques before the symbol must undergo a rest period of 3 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Edoso [ | The Impure World Alter of Sacrifice | ] Rank: - Range: Supplementary Jutsu Type: Yajuujutsu [ | Monstrous Technique | ] Elemental Affinity: - Clan: Yamata Description: This is an alternate form of the summoning technique unique to followers of Yamata. The technique thrives upon Yamata's ability to form connections with the many spiritual realms. In particular, this technique tabs into the realm of demons, bringing forth monstrous minions to fight on behalf of followers. The demons summoned in this way do not possess a chakra elemental nature. Instead these creatures possess attacks derive from there demonic natures, some of them even possessing forms similar to those portrayed by followers. The downside to this form of summoning is that each creature possesses a different kind of sacrificial aspect. What this means is that followers temporarily looses some aspect of themselves as long as these monsters are out on the field. This aspect can be anything from physical strength to the deprivation of one of the cardinal senses for a time, though whatever is lost is regained when the creature is dispelled, though the same cannot be said of the chakra used to summon the demon in the first place. A series of hand-signs must be formed for this technique, though a blood donation is not required like normal summoning.
Name: Aobōzu Rank: A Physical Description: Aobōzu has a somewhat humanoid shape to him, though only from the waist up. Below this point is a spiritual tail that looks like waving fog as it extend to near the ground. Thus, Aobōzu does not walk on, but hovers above, the surface level. His maximum extent is 15m above the ground, so this spirit lacks the ability to truly fly. Aobōzu upper body looks like that of a rather muscular man at the peak of his physique. However, Aobōzu's body is a bluish green in color. On his chest and over where a heart would be is a metallic plate. Attached to this is a slew of chains, along with two leather central band to hold it in place. The chains wrap around many parts of Aobōzu's body, two of the chains dangling down at the shoulders, and the other two continue down to the wrist before they fall off. attached to the end of each chain is a human skull, mutated to possess razor sharp teeth. These skulls belong to those who have been claimed by Aobōzu. Aobōzu has a chain and leather band that covers his right eye.
--Personality: Aobōzu is a strong silent type, usually only speaking when there is something to be said. In life he had been a monk that became corrupted with dark practices to such a point that he became a demon. One of the few things Aobōzu will speak freely of is his interest, if any, of adding an opponent’s skull to his collection.
Type of Summoning: Sacrificial Aspect - Sense of Touch
Explanation: The sense of touch does not merely mean that one cannot physical feel things, but also has a direct effect on the balance of an individual, as they are unable to gauge things such as the friction or levelness of the surface they are upon.
Species: Monster - Human Spirit Story: - Element Affinity: - Clan: Yamta Abilities:
Hovering - Aobōzu cab hover a maximum of 15 meters above a surface. Phasing - An ability commonly attributed to ghost, Aobōzu can phase through solid matter. However, as this is neither the elemental form of the art or a jutsu, this trait cannot be used to avoid an attack of any sort.
Jutsu List:
Name: Dokuro Kusarisei [ | Skull Chain Control | ] Rank: - Range: Close-Mid Range (0-10m) Jutsu Type: Onijutsu [ | Demon Technique | ] Elemental Affinity: - Clan: - Description: This is a passive technique that is nearly always active. Essentially, this technique makes the chains and skulls attached to Aobōzu an extension of his body. The cains float controlled through ckakra, very much similar to how followers control their own chains. As for the skulls, when Aobōzu claims a new trinket the dead skull undergoes a binding ritual that allows for Aobōzu's spirit to possess it, making the movement of the bones as natural as if moving his own mandible. This technique gives the chains a great lifting strength, along with a powerful potential to strangle and constrict. Greater lengths of chains are hidden within Aobōzu's body giving him a longer range to work with.
Name: Dokuro Shougen [ | Skull Testimony | ] Rank: C-B Range: Close-Far Range (0-30m) Jutsu Type: Onijutsu [ | Demon Technique | ] Elemental Affinity: - Clan: - Description: This is a powerful technique that is performed, typically, by the means of a punch, though can also be performed by Aobōzu with any one of his chained skulls. This technique will cause the device being used, either a fist or a skull, to begin to glow with a greenish fire-like substance that possesses the same tint as Aobōzu's own body color, but is more translucent to the onlooker. After this, a strike is sent out, unleashing a green human skull shaped formation that is somewhat demonic in appearance. This ectoplasmic strike burns to the touch, and possesses enough force to punch through concrete. It also has the unique trait of passing through organic matter. If it directly strikes an opponent the full force and burning sensation will hit pushing the enemy back as it delivers damage. However, the skull will continue on until the max range is reached, also delivering the same burn on the opposite side of the opponent it comes out from. The range of this technique’s rank dictates the size of these skulls. At C-rank the skulls are no larger then a normal human skull, though can be as small as a human fist. At B-rank the size increases to a comparable size as the fireballs unleashed by Katon: Gouryuuka no Jutsu [ | Fire Release: Great Dragon Fire Technique | ] as a reference.
Name: Dokuro Shio [ | Skull Tide | ] Rank: A Range: Close-Far Range (0-30m) Jutsu Type: Onijutsu [ | Demon Technique | ] Elemental Affinity: - Clan: - Description: This is a devastatingly powerful attack involving the use of the chains skulls connected with Aobōzu and his own body. For this technique, the skulls will be released out in the four cardinal directions on a leash of roughly 3 meters. After this, Aobōzu will release a demon howl as his body begins to spin, releasing a mass of greenish fog that quickly rises into a funnel cloud shape within the extent of the field the skulls stretch out to. In essence, Aobōzu turns his body into a demonic vortex for a time that is an effective as a full blown tornado, being able to throw around debris as well as knock away objects with a concussive force. Since there is no wind manipulation going on in this technique the ‘tornado’ does not create a cutting effect. The vortex in the middle of this rising tide can kill through deprivation of air, and is able to draw opponents down into the chains. While this would end the technique, as the chains become entangled around the opponent, it can result in the opponent becoming completely consumed by a cocoon of demonic chains. This technique can remain in effect for 3 posts, after which Aobōzu will be fatigued.
Name: Boushi Enjin [ | One Violent Flames Battle Formation | ] Rank: A Range: Close-Mid Range (0-10m) Jutsu Type: Onijutsu [ | Demon Technique | ] Elemental Affinity: - Clan: - Description: This is a field creation technique used to entrap its target. Followers are commonly included in these targets, as the technique creates an impassible barrier meant to seclude combatants, preventing the possibility of reinforcements. For this technique, Aobōzu's's skulls will extent out into a parallelogram shape, creating the four corners of the cage that is to come. After this, Aobōzu's body will begin to swirl into a dust-like fog and vanished. The chains connected to him will rapidly shoot out and feed into the mouth of one of the adjacent skulls, forming the walls of the barrier, which will rise to amazing heights before forming a ceiling. A smaller extension will go into the surface the skulls are one to form a solid flooring. The barrier is translucent, but can easily be identified from the reddish glow it admits. Demonic flames will burst out towards anyone that attempts to breech the barrier, potentially killing anyone that attempts to press on without pulling back. Aobōzu will no longer be able to participate in the battle, and after the barrier is dropped the monster will dispel. Besides the danger of followers not being accurately able to judge damage from the lack of feeling sacrificed from summoning Aobōzu, Followers have the ever present downside of Monstrous Techniques, that being that even if he is not actively summoning further monsters, the symbol of Monstrous cannot be dropped so long as a monster summons is still on the field.
[ | Ryuujutsu † Art of the Kill | ]
[Kill: With the symbol of kill, followers has a limit of only being able to use 3 of these following techniques before the symbol must undergo a rest period of 3 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Henkei [ | Metamorphosis | ] Rank: C Range: Supplementary Jutsu Type: Ryuujutsu [ | Kill Techniques | ] Elemental Affinity: - Clan: Yamata Description: This is a basic Ryuujutsu that, as with all such jutsu, is derived upon a physical transformation based around genetic recombination. In essense, this is an advanced transformation technique. Instead of just creating the image of a new form, this technique grants, temporarily, a new form. After a series of hand-signs, the user’s skin will appear to bubble beneath it as their body is transformed. This level of transformation is so detailed that even the clothing of the user changes to take on new forms. However, what cannot be done with this technique is a transformation into something inorganic, such as a common weapon transformation. On its own, this technique creates the appearance of a new ambiguous form, which can be anything from another human, to even an animal. However, the technique becomes more effective if combined with a gathered genetic sample, which can then allow for the user to not only copy the outward appearance of a different person, but also allow for them to mimic other physical traits. For instance, the user could make themselves appear to have a doujutsu of the copied target going so far as to change their eye color and show other signs of activation. However, this is in appearance alone, and does not actually grant a new form of sight.
[ | Goshoujutsu † Art of the Afterlife | ]
[Afterlife: With the symbol of afterlife, followers have a limit of only being able to use 2 of these following techniques before the symbol must undergo a rest period of 4 post unless if the symbol was deactivated before the full extent was reached. If this is pushed beyond its limit this symbol will be locked for the remainder of the thread.]
Spoiler: Name: Shin’Kuki [ | Spiritual Tracking | ] Rank: C Range: Supplementary Jutsu Type: Goshoujutsu [ | Afterlife Techniques | ] Elemental Affinity: - Clan: Yamata Description: Though the use of hand-signs, followers are able to tap into the scent of the spiritual realm by sending chakra into the labial pit of his nostril cavity. By doing this, he is able to pick up on spiritual reals, which even become faintly visible through his eyes as wavering trails. With this technique active, followers able to track their targets in much of the same way as a bloodhound. All they need is some object that carries some trace of the spiritual scent on it and they can locate the direction the target went towards. Overuse of this technique will cause head-aches and potentially bleeding from the nostril and tear ducts.
Last edited by Sorata on Mon Apr 23, 2012 7:35 pm; edited 1 time in total | |
| | | Rain Haruno New
Posts : 200 Character Rep : 2193 Join date : 2012-02-20
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue Apr 03, 2012 6:17 pm | |
| Your sc needs stages no one gets a sc thats s-rank without having prior stages
also i want a summary and or full history of that other dude you have so you cant bs having knowledge on every clan etc also add in how much larger your chakra reserve is | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue Apr 03, 2012 6:39 pm | |
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| | | Rain Haruno New
Posts : 200 Character Rep : 2193 Join date : 2012-02-20
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Wed Apr 04, 2012 1:33 pm | |
| ABILITIES GRANTED When an episode occurs, Seishin's chakra production will careen out of control. He will create charka at an alarming rate and it will leak out of his bodies in periodic waves. These waves then suck nearby victim's into their mind, allowing them to experience everything they are experiencing in the world of schizophrenia. This ability acts much like Genjutsu and capitalizes on his specialty. When combined the effects of this ability are out of control and can cause damage to Seishin as he sprials out of control. Destroying anything and everything in his way, much like a possed Bijuu his power is unmatched in this phase. During this time, he is rarely in control and the disease does as it wills.
Hmm this would be an S-rank sc and like i said it needs to have stages (An example would be at b-rank he does blah blah)
Also the waves seem unavoidable it also means anyone who gets close is screwed and also stating unmatched is a no no as this sounds like naruto's one tailed fox when he couldnt control it or bijuu shrowd which many ninja can beat.
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Wed Apr 04, 2012 7:20 pm | |
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu Apr 05, 2012 8:23 am | |
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| | | Rain Haruno New
Posts : 200 Character Rep : 2193 Join date : 2012-02-20
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu Apr 05, 2012 8:59 am | |
| Sc needs a giant drawback at this stage it seems your as powerful as naruto's fourth tailed stage or even stronger | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu Apr 05, 2012 10:11 am | |
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| | | Akio Sarutobi New
Posts : 32 Character Rep : 576 Join date : 2012-03-13
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu Apr 05, 2012 2:04 pm | |
| Your sc is far to bijuu like for my liking but im willing to allow it on the condition for each rank you MUST do a training post of a certain word count,
Following bijuu rules
1k for all ranks minus A-rank A-rank -1.5k S-rank no words as its loss of control
(training wont count towards your usage count) | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu Apr 05, 2012 2:15 pm | |
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| | | Akio Sarutobi New
Posts : 32 Character Rep : 576 Join date : 2012-03-13
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Fri Apr 06, 2012 9:58 am | |
| Approved unless any other members of staff see a problem | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Mon Apr 23, 2012 7:37 pm | |
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Wed Apr 25, 2012 5:02 pm | |
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| | | Hiryu Amaterasu Kage
Posts : 343 Character Rep : 2420 Join date : 2011-12-17 Age : 33
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Wed Apr 25, 2012 6:47 pm | |
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue May 01, 2012 10:35 pm | |
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Thu May 03, 2012 2:42 pm | |
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| | | Takehiko Nara Sanin
Posts : 269 Character Rep : 5510 Join date : 2012-03-04 Age : 30 Location : Max Meadows, Virginia
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Sun May 06, 2012 11:31 pm | |
| Was your clan ever approved? | |
| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Mon May 07, 2012 3:31 pm | |
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| | | Sorata New
Posts : 23 Character Rep : 126 Join date : 2011-10-25
| Subject: Re: The Apex Predator: Sagano "Saga" Edou Seishin Tue May 08, 2012 7:21 pm | |
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