All have been laid to rest, all expect memories. Throughout the years, shinobi - men and women - have learned how to preserve the memories of thousand of great shinobi that have lived, and then have passed. Though, they never managed to gain the memories of Uzumaki Naruto, Haruno Sakura, and Uchiha Sasuke. These three ninjas are wildly known as the Three Heroes of the world. They are the mirror images of their legendary Sannin teachers, and touched everyone's life in some sort of way. Their memory though has been scattered across the world, and the pieces of their chakra find themselves locked away in certain men and women, wildly known as the Kages of today. They are the shadows and guardians of today's new era, and they seem to wait for something to happen.
They await for Madara Uchiha to return, the Fourth Shinobi War had been created by none ever than Obito Uchiha, Kakashi's old friend whom he thought had died. In this war, numerous men and women died trying to protect all that they thought was right and true, in the end - Naruto, Sakura and Sasuke had perished by giving up their lives to kill Madara and Obito Uchiha. Their chakra awoken a sleeping God, whom took the combined power of the ten bijuu, kurama and the eight tailed bijuu's life source and basically recreated life anew. These memories however, are gone, and cannot be recreated or found in any memory book, or even in text. This story is being told through the combined chakra fragments of the Legendary Heroes that each Kage takes upon their death and inserts into a crystal fragment.
However, life as everyone now knows, is finally changing. Kazengakure and Hyozangakure had finally came to an agreement of forming a grand alliance between their villages, rumored that they were related by distant cousins, this alliance would be greater than any had ever seen. The day of the treaty being signed, and thus the festival on the island of Heiwa, a new danger had awaken that day. The Sage of Six Paths was unable to keep a dark entity in slumber from the grave and beyond; a new five tailed bijuu - the Hydra - had awoken. In a fit of rage and unknown, the Hydra destroyed half of the festival grounds, killing more than five thousand civilians and shinobi alike. The Bijuu set it's eyes on the building where the witnessing six kages were located, and destroyed the entire building.
Three months had passed, and Sannins of each village filled the spots of the Kages, as many hoped that one day there would be news that someone had survived the attack. Only the Hyozangakure's kage had returned, apparently unaware of what happened. Because of this, many of the villages have returned hostile towards each other, many blaming Hyozengakure for the attack that killed each of the Kage's. Slowly, men and women of each village are elected to fill the Kage spots of each of the village, alliances are being forged and mended. But can anyone form a great alliance to take down Hydria, and once again, scatter all of the tailed beasts across the world?
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| Daedalus, the Puppet King | |
| | Author | Message |
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Eki Gisou New
Posts : 11 Character Rep : 8 Join date : 2011-10-17
| Subject: Daedalus, the Puppet King Mon Mar 26, 2012 8:07 pm | |
| "My grandfather told me of a very special person." Seiyuuki Uindo "Daedalus" Male, 26 Years Older, 7'3" and 672 lbs.
Sunagakure Chuunin Akatsuki Puppetry, Weaponry, and Sealing Specialist
Appearance: Standing just over the seven foot mark, Daedalus is a behemoth of a man, his body having been crafted, rather than birthed. While most of his features remain hidden beneath his rather dark attire, he does have an incredibly impressive physique, given it's "sculpted" nature. Atop his head rests a wide brimmed black cap, and straight, shoulder length, strands of black hair protrude. His hair couldn't frame his face any better, for he would appear to be wearing a porcelain mask at all times. On the contrary, that is his actual crafted visage. From the neck down, his body is mainly covered by either a large black cloak, or his akatsuki one, beneath that, his chest remains bare and regular jounin leggings and sandals adorn his lower half.
Overall Persona: Daedalus is at heart, sheer chilling evil. While morbid and deranged, he often masks this with a cheerful and humorous exposure, giving off a cruel, twisted and maniacal atmosphere. He enjoys games of intellect, often mentally and verbally toying with his opponents, whom he often considers no more than simple prey. As a member of Akatsuki, he is highly loyal to his peers and leader, although his actions often lead his trustees into doubt, given he usually adopts a means to an ends strategy. P A S S E D & L E A R N E D"He was strong, weapon and jutsu wise. Right?"Jutsu Kugutsu no Jutsu [Puppetry Technique] Rank: C Type: Supplementary Range: Mid-Long Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
Hitokugutsu [Human Puppet] Rank: S Type: Supplementary Range: - Hitokugutsu is a Ninjutsu technique used by puppet master Seiyuuki. This technique allows Seiyuuki to make a puppet which can contain and use chakra. Seiyuuki does this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja's unique body traits will be passed on to its puppet form. Thus Seiyuuki can still use all the original jutsu the ninja once utilized. Limit: Can only convert dead player characters into Human Puppets. Training post is required per puppet, and length is based on character rank. D Rank: 500 Words, C Rank: 1000 Words, B Rank: 1500 Words, A Rank: 2000 Words, S Rank: 4000 Words.
Kuchiyose: Atogama no Jutsu [Summoning: Replacement Technique} Rank: C Type: Supplementary Range: - Atogama no Jutsu is a technique use in conjunction with Daedalus' puppetry, and more specifically himself. Having painted small seals in specific locations on his body Daedalus can activate a summoning technique by simply tapping one with a finger. This object summoning is unique, in the fact that it will first whisk away an object to make room for it's replacement. This technique is the key to Daedalus' combative style. As such, he's practiced this to the point where it merely takes a sliver of chakra, a small enough amount that it is replaced within seconds.
W E A P O N Name: Daedalus: Mk 5. Rank: S Description: The most powerful weapon at Daedalus' disposal is his own body, having been converted into a puppet long ago. Forged of solid steel, the frame itself is nearly indestructible, rendering many taijutsu and ninjutsu attacks useless. Additionally, with a digital sensory system in place of working receptive organs, typical genjutsu also has no effect, given there's usually a lack of means to target him. Daedalus stands roughly seven feet tall, and weighs nearly six hundred pounds, given it's reinforced frame, this makes a punch from the behemoth extremely dangerous, great weight and strength behind every blow it deals out. It's most useful ability however, comes from a technique Daedalus invented, in which small seals are riddled about the puppet, each corresponding to a limb or part. When tapped with the forefinger of either hand and infused with chakra, the seal activates, performing first a reverse summoning to whisk away the part the seal corresponds to, and then a summoning technique to bring in a new part. In this way, Daedalus has an arsenal far greater than any regular puppet body could hold, eliminating many weaponry restrictions. Origin: Daedalus: Mk 5 is the fifth body that Seiyuuki Uindo has built for, and transferred his heart container into. Each piece was mined, smithed and fitted to extremely precise architecture. Corresponding Weapons:
- Spoiler:
- Core/Head:
- Heart container; left breast.
- Sonar Detector; cranium.
- Thermal Scanner; left eye socket.
- Range finder/binocular scope; right eye socket.
- Sliding storage compartment w/ summoning scrolls; right breast.
- Interchangeable Parts:
- Jaw 1A; Senbon Machine Gun
Capable of firing multiple poisonous needles at an extremely quick rate. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.
- Jaw 1B; Poison Launcher
Capable of not only firing poisonous gas bombs, but spraying out the poisonous gas as well. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.
- Jaw 1C; Taser
Has two blades that flip down out of the jaw line resembling mandibles. The blades may then generate an electric current to stun a target. Has multiple seal symbols along the jaw line, each one corresponding to a different jaw part.
- Right Arm 2A; Shuriken Launcher
The forearm expands off the arm in two parts, then both parts spin around the center, firing off a high precision round of shuriken at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Right Arm 2B; Sawblade
The forearm opens to reveal a sawblade, which can then be wielded near the hand of the puppet. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Right Arm 2C; Cluster Cannon
The hand flips upwards from the wrist, revealing a large cannon. This cannon fires off a spiked ball, roughly the size of a softball. This ball will then open releasing a large number of smaller bombs, before igniting itself, creating a chain effect. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Right Arm 2D; Pneumatic System
A very powerful athletic arm backed by a pneumatic system for taijutsu. Capable of delivering blows strong enough to shatter stone. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Right Arm 2E; Wrecking Ball
Arm part designed to destroy. Panels fold down from the forearm revealing a chain and surrounding the hand. The arm then has a summoning system allowing it to add more chain links as the ball is thrown, as opposed to storing a limited amount in the arm itself. The solid steel ball weighs close to three hundred pounds. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Right Hand 2a; Water Jet
A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This part has only one seal symbol, corresponding to the other right hand part.
- Right Hand 2b; Flamethrower
A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This part has only one seal symbol, corresponding to the other right hand part.
- Left Arm 3A; Kunai Launcher
The forearm expands off the arm in two parts, then both parts begin to spin around the center, firing off a high precision round of kunai at a fast pace. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Left Arm 3B; Spider Web Bomb
The hand flips up at the wrist, revealing a tube. Multiple balled up explosive tags are then fired out, spreading like a shotgun shell would, all attached back to the tube by thin strings. After the explosives have covered the desired area, the hand flips back down, tugging on the string and setting off the bombs before cutting the strings themselves, preparing to reload. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Left Arm 3C; Grappling Hook
Hand fires off and is attached to the arm by a long chain. Used to grab and bring in targets, or bring Daedalus closer to his opponent. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Left Arm 3D; Pneumatic Taijutsu System
A very powerful athletic arm backed by a pneumatic system for taijutsu. Capable of delivering blows strong enough to shatter stone. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Left Arm 3E; Wrecking Ball
Arm part designed to destroy. Panels fold down from the forearm revealing a chain and surrounding the hand. The arm then has a summoning system allowing it to add more chain links as the ball is thrown, as opposed to storing a limited amount in the arm itself. The solid steel ball weighs close to three hundred pounds. Has multiple seal symbols around the elbow, each one corresponding to a different arm part.
- Left Hand 3a; Water Jet
A nozzle extends from the palm. Initially this fires off a large knockback blast of water. The arm may then twist however, concentrating the stream to a point where it is strong enough to cut through rock. This part has only one seal symbol, corresponding to the other left hand part.
- Left Hand 3b; Flamethrower
A nozzle extends from the palm. This fires a large burst of extremely hot fire, hot enough to melt rock. This part has only one seal symbol, corresponding to the other right hand part.
- Shoulder Blades 4A; Cables
Two spiked cable extend from the shoulder blades. These cables are strong enough to easily lift three to four hundred pounds each, and have a total reach of thirty meters. The seal symbol for this part is on Daedalus’ neck.
- Shoulder Blades 4B; Blade Wings
Two large poles each supporting a triple bladed wing like device extend from the shoulder blades. By spinning these devices, hovering can be achieved, as well as turning them forward to increase speed. Defensively they’re highly capable of deflecting attacks, and even more capable of dealing them out. The seal symbol for this part is on Daedalus’ neck.
- Back 5A; Spider Legs 1 2 3 and 4
A back part with four large spider like legs extending from it, each one with a poison dipped blade for a tip. The seal symbol for this part is on Daedalus’ solar plexus.
- Back 5B; Pneumatic System
A pneumatic system that ties Arm parts 3E and Leg Parts 8B together,, allowing for extremely heavy lifting. The seal symbol for this part is on Daedalus’ solar plexus.
- Back 5C; Corpse Maker
A back part equipped with a fold out cannon. The cannon itself fires a 2 foot in diameter beveled cannonball. This cannonball weighs roughly 80 lbs, and can be fired at 120 mph (Not something you should try and catch). After the ball lands, it's bevels then open to fire out hooked blades attached back to the ball by high strength ninja wire. These strings allow the blades to reach a maximum distance of 60 feet and are made of fine kevlar. After anchoring itself for roughly five seconds, the string will pull back, hauling in whatever the hooked blades are attached to (a really good demolition tool as it creates a sense of implosion). Finally, after the hooks are retracted as far as possible, the projectile explodes with the force of 50 explosive tags, creating a radial blast of about twenty feet. Must be used with Leg Parts 8A for stability. The seal symbol for this part is on Daedalus’ solar plexus.
- Left Ribset 6A; Missile Launcher
The ribs open and expand outwards to reveal their tips, these tips then fire off and explode on contact with the force of your average exploding tag. The sealing symbol for this part is just above the actual ribcage.
- Left Ribset 6B; Textile Crusher
The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. Used alone it can strike enemies either as it extends from the ribs, or by Daedalus twisting his body to thrust with the weapon. Used in conjunction with Right Ribset 7B: Textile Crusher, the two can slam together in front of Daedalus, crushing a target with significant force. The sealing symbol for this part is just above the actual ribcage.
- Right Ribset 7A; Missile Launcher
The ribs open and expand outwards to reveal their tips, these tips then fire off and explode on contact with the force of your average exploding tag. The sealing symbol for this part is just above the actual ribcage.
- Right Ribset 7B; Textile Crusher
The ribs expand outwards, forming a huge crushing like device with multiple spikes on it. Used alone it can strike enemies either as it extends from the ribs, or by Daedalus twisting his body to thrust with the weapon. Used in conjunction with Left Ribset 7B: Textile Crusher, the two can slam together in front of Daedalus, crushing a target with significant force. The sealing symbol for this part is just above the actual ribcage.
- Legs 8A; Spider Legs 5 6 7 and 8
A leg part that interchanges at the hips. This replaces Daedalus' standard humanoid legs with four spider legs, each with a powerful pneumatic crusher for well, crushing things. The seal symbol for this part is just below Daedalus' naval.
- Legs 8B; Pneumatic Taijutsu System
Backed by a pneumatic system, these legs are designed for taijutsu. Capable of delivering rock shattering blows, and leaping extremely high, these legs are also coated in a teflon mesh, allowing for flexibility. The seal symbol for this part is just below Daedalus' naval. [SC] SPECIAL CHARACTERISTICS.Name: Iron Body Rank: A Type: Physical Training Requirements: Other Requirements: Must be a Puppeteer, Must know Hitokugutsu no Jutsu (Human Puppet Technique) Description: By building a human puppet body for themselves with a core of Inconel 625 (220 ksi ultimate tensile strength) and limbs and joints of 15-5PH stainless steel (180 ksi ultimate tensile strength), once the puppeteer transfers his body into this shell, he'll be all but invincible. Naturally, his heart box is still a significant weakness, but whereas in the past a powerful blow could shatter his wooden or steel limbs and body, now most blows will simply glance off, powerful blows techniques often only marring the surface. Additionally, due to the reinforced frame and additional weight, the puppeteer can hand out much more demolishing blows himself, little being able to stand up to the weight and force of solid steel. Lastly, the outer layers, those made of 15-5PH may be susceptible to extreme heat, melting a losing their effectiveness with high enough temperatures. The inconel core however has been heat treated, and will not deteriorate. Name: High IQ Rank: D-C Type: Mental Description: The user is definitely smart and can out think the opponent. Sometimes difficult to rp out. The user is known for their high IQ and is revered for it. The user is able to determine weak spots and use their intelligence to win the battle. Name: Strategist Rank: B Type: Mental Description: The user must have high IQ. Being a strategist they usually lead troops into battle and are advisers to kage. Strategist allows a user to be able to find creative ways to win fights and use strategy. The notice small details and analyze over and over. Name:Puppetry friends Rank: C Type: Mental Description: Often times we find ourselves wondering “ If only I can have more friends” well with this now we can, some minds have the ability to tinker at these complex weapons and have enough brain power left to wield the variety of weapons and traps they hold. With this trait you have trained enough in the art of puppetry than average puppetry users, as such, you can wield puppets one rank above your own and are more proficient with your chakra strings in controlling your master piece. (Must have puppetry as a specialty) Name: Puppeteer of the year Rank: B Type: Mental Description: Clearly you have a talent for puppet shows and are much better at it now, with this skill trained it means you’ve put hours into tinkering around and learning everything about the tools you use, controlling them comes to you as second nature and you're now able to do so easier. Able to wield 6 puppets at once now at the same time. Also you can make a single part of your into a human puppet, letting you keep your chakra and have nice hidden weapons to use. (Must have Puppetry as dominant skill, also allows creation of Human puppets [which also require puppetry as dom] Also requires Puppetry friends). Name: Crazy cat person...but with puppets Rank: S Type: Mental Description: You are now one with your wooden trap-wielding children and can create and use the most complex puppets with ease. Allowing you to turn yourself into a human puppet, blessed with all your abilities, chakra and now a wide arsenal of hidden weapons plus you are able to use 10 puppets at the same time as if they were an extension of yourself. (Requires Puppeteer of the year). [SC] TRAITS.Inventor Level 3: The Creator Your skills are par none, it is amazing how you have grown from the simplest ideas to grand works of creative genius. The skills of your character haven't just reach the pinnacle of its limit yet, creating things is as easy as breathing. The skills allow your character to not only create things with simple ease (Techniques and/or item creation S-rank throughout) but you are able to teach and help others create items as well (The Creator can help other creators, Grand Inventors and Simple Inventors within there limitations). Skilled Learner Level 3: The Formidable You have practiced so freaking much its not funny. You have complete understanding of how to not overcompensate with how much your body can do and when it gets sore, you're able to recover a bit faster. Your chakra is also very controlled as well and with that comes a 50% word count decrease for training. Knowledgeable Level 2: Expert Knowledge You have trained your mind to know more on the field of speciality and have begun to know more about the specialities of others. Experts have known well enough how to adjust accordingly to a situation and how to retaliate when it is necessary. Herbalist Level 2: Medium Herbie Your skills are on par with a normal herbalist and are an improvement ov the small time days where you had only the basic knowledge. You know which herbs are suitable for minor to less than serious injuries. Your medicine now can help cure some poisons but of course, not all of them. You can now make poison yourself. How exciting! You can make poisons or healing salves, but nothing above B-Rank. You arent that good yet. You'll find the traits here. [here]
N O T . F O R G O T T E N
"Dad. You grew up with them, right? Mind telling me their story?" Birth Date: (Spring, Summer, Winter, Fall / Day) Home Village/Current: Parents: Nakashima and Seiri Uindo (Deceased) Siblings: N/A Sensei / Role Model: N/A History:
A Dangerous Breed Arc
Seiyuuki Uindo spent most of his life, if not nearly all of it, within the Wind Country. Being the son of two extremely well off parents, his early life and childhood went rather smoothly, and when he was old enough, he was enrolled in the Shinobi Academy after expressing some interest for it to his family. While his graduation occured without a hitch, Seiyuuki was a below average genin, capable of nothing to set him apart from the pact. This developed an inner most greed for power, and although it didn't initially corrupt his loyalty to his village and fellow nin, but that this lack of strength left Seiyuuki on the hunt for more, Puppetry to be precise. Now while this isn't to say that puppetry is a nefarious practice, it does indeed have it's swathes of darkness to it, and for someone who, like Seiyuuki, invested much into their pride, it was those dark corners of the art that he would eventually be drawn into. As all rich folks do, his parents threw money at the problem, and soon, Seiyuuki had his own wing of the house converted into a laboratory, where he was then left alone for hours, if not practically days at a time, to study and tinker away. His first couple sets of puppets were failures, his technique completely wrong, his crafting skills sub-par. The next few on the other hand were successful enough to grant him a chuunin rank, a certain niche he had found for the craft facilitating the project. His control style and technique were still far below what the average puppeteer could do, and as such, Seiyuuki made up for it by increasing the deviousness of his puppets, finding that his mind grasped the art of pain and destruction more so than it did concentration and reserve. These were but the first of many steps that would one day create a monster.
The Inevitable Arc
To kill unnoticeably was hard though. Seiyuuki spent nights up late, working hard on perfecting technique. Sleeping late into the day, his parent’s could feel something was wrong, but who would they tell? They were respected, it was no interest of theirs having the town know their sun was acting strangely. His mother, when Seiyuuki was fourteen, had found some of his pajamas, still coated in blood. She died soon after, never the less. What you must understand, is that this was simply the tip of the iceberg. After all, Seiyuuki was still just researching. It was shortly after the death of his mother (her whereabouts still unknown to the authorities) that Seiyuuki finally began to understand. He finally began to grasp the perfection he had been studying. It was immortality, preservance. It was godly in his eyes, he needed to create it, to have it. All this time he had been committing the research in an old farm, far from town. It was time to devise that into his laboratory.
To Birth Demons Arc
It was there, in that inconspicuous barn, out in the middle of nowhere that they poured; Demons, monsters, every last one of them. Seiyuuki would take their bodies, carve away their humanity with a skinning knife and turn them into weapons, no, PIECES OF ART! It was still not enough though, puppet after puppet was created. The wood seemed fragile, their presence not nearly foreboding enough. He needed more, more and more, but, what to do? His fears having become a reality, Seiyuuki quit. He gave up, burned the barn down, there was no hope in the mind of the young Artiste. Falling into a dreary slum, Seiyuuki turned to working at his father’s diamond and gem shop (hence the family’s riches). It was there that he spent the next two years, the dreams of a shinobi doused by artist’s block. To Seiyuuki it was a shame. Until he was sixteen, he spent his days grinding away at diamond after diamond. It was then, then that it came to him. His family had been so supportive, how could he not have realized it.
To Birth Gods Arc
Seiyuuki now knew how to cut the diamond, and where to get it. The only problem was, he only had a vein large enough to create one puppet. The results of improper planning or a mistake could thus be disastrous. Taking his time, Seiyuuki moulded a new puppet, the process taking nearly six months to simply get the shape correct. Seiyuuki needed to go slow though, one mistake would mean all th- He slipped! The diamond router gashed the chest of the large mannequin. Seiyuuki was reduced to tears. Yet once again ruin brewed corruption. Returning to his work, Seiyuuki examined the gash, and began to work on edging it out, making it wider. Nearly a year after he started, Seiyuuki finished the puppet. An entire body of diamond, any solid pieces nothing but. The joints were made of steel. But there was still something missing. This time however, the still young puppet master at the age of sixteen, knew exactly what it was. Working in private recesses of his father’s shop, Seiyuuki began to build what he had heard about for years, a heart box. Returning to the abandoned barn, Seiyuuki performed the sickening ritual with precision. His life, and the life of his art, depended on it. It was at that moment of pure desperation, of power lust... that Daedalus was born.
That very same barn was found years later, skinned bodies and human puppets lining it’s interiors, and a laboratory completely smashed to ruin.
The Akatsuki Arc
It may not come too hard for you to understand, reader, that Daedalus had fled Sunagakure shortly after his horrific transformation. It was at this time, now that he was a missing nin, that he had time to hone his others skills. He became known as a destructive monster, as a master of puppetry and seal work. It was somewhere along this period of time when Akatsuki recruited him. From them and their records, he only improved his puppet work further. Their purpose? Seiyuuki cared little for that. He truly had become a monster at this point, and if aiding Akatsuki was what would earn him power, then so be it.© 2011 Ikeda Itō. All rights reserved, all pictures belong to their original owners. Quotes and Template out look curiosity of Ikeda Itō of : CRISIS 2.0 | |
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