All have been laid to rest, all expect memories. Throughout the years, shinobi - men and women - have learned how to preserve the memories of thousand of great shinobi that have lived, and then have passed. Though, they never managed to gain the memories of Uzumaki Naruto, Haruno Sakura, and Uchiha Sasuke. These three ninjas are wildly known as the Three Heroes of the world. They are the mirror images of their legendary Sannin teachers, and touched everyone's life in some sort of way. Their memory though has been scattered across the world, and the pieces of their chakra find themselves locked away in certain men and women, wildly known as the Kages of today. They are the shadows and guardians of today's new era, and they seem to wait for something to happen.
They await for Madara Uchiha to return, the Fourth Shinobi War had been created by none ever than Obito Uchiha, Kakashi's old friend whom he thought had died. In this war, numerous men and women died trying to protect all that they thought was right and true, in the end - Naruto, Sakura and Sasuke had perished by giving up their lives to kill Madara and Obito Uchiha. Their chakra awoken a sleeping God, whom took the combined power of the ten bijuu, kurama and the eight tailed bijuu's life source and basically recreated life anew. These memories however, are gone, and cannot be recreated or found in any memory book, or even in text. This story is being told through the combined chakra fragments of the Legendary Heroes that each Kage takes upon their death and inserts into a crystal fragment.
However, life as everyone now knows, is finally changing. Kazengakure and Hyozangakure had finally came to an agreement of forming a grand alliance between their villages, rumored that they were related by distant cousins, this alliance would be greater than any had ever seen. The day of the treaty being signed, and thus the festival on the island of Heiwa, a new danger had awaken that day. The Sage of Six Paths was unable to keep a dark entity in slumber from the grave and beyond; a new five tailed bijuu - the Hydra - had awoken. In a fit of rage and unknown, the Hydra destroyed half of the festival grounds, killing more than five thousand civilians and shinobi alike. The Bijuu set it's eyes on the building where the witnessing six kages were located, and destroyed the entire building.
Three months had passed, and Sannins of each village filled the spots of the Kages, as many hoped that one day there would be news that someone had survived the attack. Only the Hyozangakure's kage had returned, apparently unaware of what happened. Because of this, many of the villages have returned hostile towards each other, many blaming Hyozengakure for the attack that killed each of the Kage's. Slowly, men and women of each village are elected to fill the Kage spots of each of the village, alliances are being forged and mended. But can anyone form a great alliance to take down Hydria, and once again, scatter all of the tailed beasts across the world?
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| Helios Kibaku of Sunagakure | |
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Kabuto New
Posts : 16 Character Rep : 18 Join date : 2012-03-06
| Subject: Helios Kibaku of Sunagakure Tue Mar 06, 2012 5:45 pm | |
| - Spoiler:
"My grandfather told me of a very special person."
Name: Helios Middle: Cicero Surname: Kibaku Age: 35 Gender: Male Sexual Orientation: Homosexual
Overall Appearance: Standing at 7'4, Helios is a towering figure. He seems destructive just by his appearance. His bald head further displays his large head. His skin is blemish - free and smooth, yet a whiter shade, making it pale. A reddened scar runs down his left eye made up of four connecting cuts. He wears the standard ninja attire, sporting a tan flak vest (single strap) with the regular blue slacks. His forehead protector resides on his waist, tied at the back and displaying the Sunagakure symbol. Several bandages are tied around his limbs, probably indicating much wear and tear to the uniform. His hands are in fingerless gloves and bear a backhand protector as well. And strangely enough, whenever his chakra is released and visible, it's a pure white color, making it transparent and hard to see in the light, yet easily seen in the dark. He also occasionally wears circular, shaded glasses with the frame being black, and when he does these glasses seem to always sag down low on the bridge of his nose.
An alternative outfit for Helios is his ninja attire worn under this one. He wears a tan khaki-like shirt kimono with a darker shade of color around the collar area surrounding his neck. His hair is usually brushed very well and becomes straight when worn with this clothing. His pants are rolled up a little below his knees and underneath it, the thighs are rolled up in bandages all the way down to the ankles, leaving the feet exposed. Shinobi sandals are saddled onto his feet with his pale toes very visible. A large scroll is held on his back by a thick, but long piece of string. The scroll's color is very dull, the whole outside part matching Helios' kimono. Inside, there are many columns, about seven with different writings on each and several blotches of blood. Under the kimono, he also wears a long sleeved black shirt with the sleeves down to his wrist, perfectly fitting while the kimono hangs loose. The long sleeved shirt blocks anybody's view of the wave-like tattoos found on his fore-arm. Helios' glasses are also worn in this alternate outfit. Overall Persona: Helios is a stubborn, yet disciplined man. In his home of Sunagakure, the ANBU pressured him into becoming one who does not question before they slaughter. Therefore, he does appreciate others questioning his actions. He acts very pompous, believing his old age gives him wisdom and experience over others. He has proclaimed himself able to logically think without it being interfered with his emotions. Most of his personality comes from the way he has been treated as a minor and grew intensely to his adulthood. Helios is naturally a very hateful person due to his own cockiness for his skill. Fears: Death Likes: Inflicting devastation to others Dislikes: Attention whores and pansies Catch Phrase: N/A
I.D. U N K N O W N"Sad thing is, they weren't very important when starting out.."
Village: Sunagakure Rank: Sennin Bloodline: Bakuton Elements: Bakuton, doton, suiton and katon Specialization: Ninjutsu, medical ninjutsu and taijutsu
B L O O D . T Y P E"He was from a rare family, I don't think they exist."
Name: N/A Clan Type: N/A Kekkei Genkai: Bakuton Clan Element: Bakuton Clan History: N/A
P A S S E D & L E A R N E D"He was strong, weapon and jutsu wise. Right?"Jutsu - Bakuton:
Jutsu Name: Kibaku Nendo (Exploding Clay) Rank: - Element: Bakuton Type: Ninjutsu Description: The user is an artist at heart, and he uses his modeling clay to fashion animals which help him in combat. This clay is fashioned into destructive art using the Earth Element. For that reason, the art models are weak to Lightning based attacks. The art models can take the form of birds for flight and exploding seeker birds and spiders. The user possesses two mouths on the palm of each hand. Withdrawing a bit of clay from his pouch, one of the mouths can consume the clay, imbue it with his explosive chakra and fashion it into a creature. The user can then make the item bigger after forming the necessary handseals. He will retain control over the item and can decide what actions the clay art will take.
Jutsu Name: Nendo Bunshin (Clay Clone) Rank: D-S Element: Bakuton Type: Ninjutsu Description: He uses his modeling clay to fashion objects which help him in combat. This includes using his clay to create a clone. Should his opponent become intertwined with the clone, they will be held in place and unable to manuever. Because the clay is related to the Earth Element, it is weak to Raiton based attacks. This provides a means of release from the clay. D rank - Regular clone that may trap enemies in it if directly touched C rank - Higher durable clone + effects from D rank B rank - Higher durable clone + effects from D rank and C rank + Blast radius of 3 meters A rank - Once the clone is destroyed, it creates a blast radius of 5 meters S rank - Once the clone is destroyed, it creates a blast radius of 15 meters
Jutsu Name: C1 Rank: C Element: Bakuton Type: Ninjutsu Description: He uses his modeling clay to fashion animals which help him in combat. After withdrawing a bit of clay from his pouch, the user will use his palm mouths to consume the clay and infuse with his C1 chakra. C1 is used in most of the users smaller art pieces including spiders, centipedes and birds. These creatures will search out an enemy and get near enough for Deidara to release the explosive seal and cause detonation.
Jutsu Name: C2 Dragon Rank: B Element: Bakuton Type: Ninjutsu Description: He uses his modeling clay to fashion animals which help him in combat. After withdrawing a bit of clay from his pouch, the user will use his palm mouths to consume the clay and fashion it into a dragon which is infused with his C2 chakra. The large dragon will first drawn in some of its tail to create numerous spheres which it will expel from its mouth. The dragon can then take to the air and from his position in the air, the user can launch smaller, more explosive C2 dragons towards his target. This combination will box his opponent in, making any wrong move their last.
Jutsu Name: C3 Specialty Rank: S Element: Bakuton Type: Ninjutsu Description: The user possesses a specialty jutsu which can cause massive damage. He imbues his explosive art with his chakra, in this technique's case he imbues his clay model with his most explosive chakra, called C3. After he sends the model off, he can use a release command to detonate it. It is capable of leveling an entire village, everything in nearly 100 meters.
Jutsu Name: C0 Ultimate Art Rank: S Element: Bakuton Type: Ninjutsu Description: After removing the bindings sealing the mouth on his chest, the user will feed the maw a large clump of clay. After being ingested, dark veins will begin to emerge on his body as he infuses the clay with his explosive chakra. When the veins nearly cover his whole body, they will begin to retreat back into a sphere located near the chest mouth. When the veins totally retreat back into the clay, the user will ignite it causing a huge explosion which will cover a ten kilometer area.
- Katon:
Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.
Name: Housenka no Jutsu - Mythical Fire Phoenix Technique Rank: C Type: Ninjutsu Element: Katon (Fire) Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.
Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
Name: Gouryuuka no Jutsu - Great Dragon Fire Technique Rank: B Type: Ninjutsu Element: Katon (Fire) Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
Name: Haisekishou - Burning Ash Accumulation Rank: B Type: Ninjutsu Element: Katon (Fire) Description: After forming the needed handseals, the user will expel a Chakra-altered gun-powdered ash from his/her mouth. This large cloud begin to envelope his/her foe and when the user clicks his/her teeth, the cloud will ignite in an explosion.
Name: Hibashiri - Running Fire Rank: B Type: Ninjutsu Element: Katon (Fire) Description: This jutsu will create jets of fire that can be manipulated into several forms before striking the target and surrounding them. This fire can be made more powerful with the introduction of wind from a wind element attack.
Name: Karyuu Endan - Fire Dragon Flame Projectile Rank: B Type: Ninjutsu Element: Katon (Fire) Description: The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi.
Name: Zukokku - Head Mincing Pain Rank: B Type: Ninjutsu Element: Katon (Fire) Description: After the user spits out a small fireball that erupts into a giant firestorm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade.
- Doton:
Name: Shinjuu Zanshu Rank: C Requirements: Doton Type:Ninjutsu Description: This Jutsu requires Doton Release. After performing a short string on hand seals, the user begins to travel about as fast as someone running through the earth beneath them. When they reach their target, the user emerges from below and grabs their enemy, before going back into the earth, pulling the victim downward into the earth, thus immobilising them.
Name: Doro Gaeshi No Jutsu Rank: C Requirements: Doton Type:Ninjutsu Description: This Jutsu requires Doton Release. After performing a short string of hand seals, the user slams their hands into the ground, and the earth in front of them rises in a large mud wall; the wall can block weak attacks, but a good solid hit or offensive Ninjutsu would easily break through it.
Name: Katon: Kasai no Ame Rank: C Requirements: Katon Type: Ninjutsu Description: The user performs a few seals and begins concentrating chakra into his hands. Eventually he will manipulate it into a ball of fire completely surrounding both hands, and then fired into the air. The two fireballs will collide and then split into 10-20 separate fireballs which will proceed to rain down on the area as commanded by the user.
Name: Katon: Kasai no Kakuchou Rank: C Requirements: Katon Type: Ninjutsu Description: After a few handseals the user concentrates chakra in his hands then slaps them together and splits them apart releasing chakra resulting in a painful wave of heat towards his target.
Name: Doton: Jimen Bara Rank: D Requirements: Doton Type: Ninjutsu Description: The user performs a few hand seals, causing a small area of ground to become extremely jagged and sharp. This is basically a ninjutsu to create makibishi out of the ground itself
Name: Doton: Hibi Rank: D Requirements: N/A Type: Ninjutsu Description: Guiding his chakra via handseals, the user produces a crack that could trip the opponent or cause a body of rock to be unstable.
Name: Doton: Doryu Taiga Rank: C Requirements: Doton Type: Ninjutsu Description: The user performs a technique that forms a rapid river of mud on the ground beneath the opponent.
Name: Doton: Call of Chains Rank: B Requirements: Doton Type: Ninjutsu Description: The user slams their hand into the ground after performing the required handseals. Instantly, five thick chains 4 meters in length shoot out of the ground (can appear anywhere the user can see...within reason) and attempt to bind the enemy. Where the chains bind is totally up to the user. These chains are easily susceptible to ninjutsu attacks, as they are more for restraining someone physically.
- Suiton:
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Element: Suiton (Water) Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Element: Suiton (Water) Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Name: Suijinheki - Water Encampment Wall Rank: B Type: Ninjutsu Element: Suiton (Water) Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Name: Suiryuudan no Jutsu - Water Dragon Projectile Technique Rank: B Type: Ninjutsu Element: Suiton (Water) Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.
Name: Mizu Kamikiri - Rising Water Cutter Rank: A Type: Ninjutsu Element: Suiton (Water) Description: This jutsu will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards.
Name: Senjikizame - Thousand Sharks Eating Rank: S Type: Ninjutsu Element: Suiton (Water) Description: The user will form the needed hand seals and then place their hand to the surface of the water. One thousand sharks made of water will emerge to create a wall formation, raining down to attack the opponent.
- Non-Elemental:
Name: Kuchiyose no Jutsu - Summoning Technique Rank: (rank of the summon) Type: Ninjutsu Element: N/A Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. Signing this contract also allows the animal to reverse summon the human ninja to their location.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Type: Ninjutsu Element: N/A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. 20 CP per clone. [SC] SPECIAL CHARACTERISTICS. - Code:
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Name: Slightly Faster Than The Average Ninja Rank: D-C Type: Physical Description: The user is slightly faster than an average ninja of their rank. When it comes to speed within this rank this user will usually win. Anyone of higher rank can still out run them. 10% faster then the average nin of the same rank
Name: Super Speed Rank: B Type: Physical Description: The user is definitely faster than most. They are also faster than one rank above their own. The anyone two levels higher than them can keep up with them. They can barely be seen by ninja of their own rank and one rank above. Just because they can see doesn't mean they can react, 25% faster then ninja of their rank. Needs slightly faster than the average ninja speed.
Name: Evasion Rank: D-C Type: Physical Description: The user can evade most projectiles if they have the time to dodge. They can evade more techniques now. The user cannot continue to evade attack after attack though. Evasion only makes it less likely for an attack to hit.
Name: Improved Evasion Rank: B-A Type: Physical Description: The user can evade even better now with most projectiles they can dodge better, roll like a doughnut etc. They can evade more techniques now. The user cannot continue to evade attack after attack though. Improved Evasion only makes it less likely for an attack to hit more so then before ( must have evasion).
Name: Basic Chakra control Rank: D-C Type: Chakra Requirements:: Requires Med or ninjutsu specialty and no increase Chakra SC Description: You have a understanding about the amount of chakra you put out but being a beginner, you have basic knowledge on the matter at hand. with naturally given talents to command the spiritual energies within you are now able to grasp the better concept of using your jutsu. As a result you can use less chakra then other for the same effect, E rank cost off of C rank jutsu and below
Name: Advence Chakra control Rank: B Type: Chakra Requirements:: Requires Med specialty and no increase Chakra SC And basic chakra control Description: You have a understanding about the amount of chakra you put out now being a session pro in this art,You have understanding about the amount of chakra you place into your techniques. Techniques that require little to almost no focus,. The lower the technique, the better you save on chakra.. with naturally given talents to command the spiritual energies within you are now able to grasp the better concept of using your jutsu. As a result you can use less chakra then other for the same effect, C rank cost off of A rank jutsu and below
Name: Master Chakra control Rank:A Type: Chakra Requirements:: Requires Med specialty Dominate and no increase Chakra SC And Advence chakra control Description: You have a understanding about the amount of chakra now you truly are a master, ou have a complete understanding on chakra, able to perform techniques with little to no fatigue. The lower the technique the more control you have over it. With naturally given talents to command the spiritual energies within you are now able to grasp the better concept of using your jutsu. As a result you can use less chakra then other for the same effect, B rank cost off of S rank jutsu and below [SC] TRAITS. - Code:
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-Tank 3. The Unmovable Force. Through sheer willpower and adaptation rate, you are able to take on a surprising amount of damage without you falling over. Your body alone is able to take on damage from some chakra enhanced strength but of course by now, you have an understanding that taking on more will definitely get you far worse than hurt. You understand pain entirely as if it was a friend of yours that you can rely on. You and pain have a contract and you are able to deliver a great amount of pain towards your enemies. You can take alot of damage. 30% Damage
-Interrogator 3. The King of all torment: Among the usual of cases, people try to avoid getting captured by you. This isn't to say that you aren't good, but it's to say that you are so good at your job that a glance in your eye makes people confess about the information you need. You are able to see through mental walls and liars all the same with either mental tormentation or physical tormentation. You rather enjoy it now seeing that you understand fully about the psychology of the mind. Not only that, but you mastered the understanding of the physiological aspect of the body, meaning you have known facts about how to torment them without even having to speak, just torturing there body will be enough to make them cough up
-Reader 2. The Psychologist: You can moderately tell when people are lying. Moderately as to say you can easily see through the basic lies, some lies that when added up, it doesn't make sense. Your deduction skills are increasing. Your able to see patterns in peoples attacks, not all but few that you know the'll probably make adjustments to yourself.
-Wall 2. The mental blockade: The mind has begun creating walls over the emotions that you have, you appear to have a cold appearance and at times, you radiate a aura of distance. People have a hard time reading you, not only through a personal perspective but your physical perspective as well. A person might have a difficult time in reading you as an opponent, your next move is very hard to predict. N O T . F O R G O T T E N
"Dad. You grew up with them, right? Mind telling me their story?"
Birth Date: Winter/21 Home Village/Current: Sunagakure Parents: Cicero Kibaku (Alive), unknown mother Siblings: None Sensei / Role Model: Kenishiro Aburame History: His parents were both shinobi, his father being a Jonin at the time and his mother the same. His father was reverred in Sunagakure as a true hero and was referred to as "The Saving Sand," due to him frequently being the savior of many. Helios’ father was an experienced combat medic and his mother a simple squad leader.
Helios was adored by many in the village, his parents were known to be excellent fighters, gaining the family a good reputation. Attending the Ninja academy was always in Helios’ best interest. He aspired to become like his parents, but even more than that, an inspiration to everybody around himself. He studied and trained in the basic ninja arts in the academy, as well as privately trained by special jonin due to his family's good name. The only problem he had with the training was the teacher, Main. He was very arrogant to the child, even hypocrital when his parents weren't around. He boasted about power and barely helped the child train like he was paid to. Main began to appear more around Helios’ life, his parents getting overburdened with more and more tasks, they gave Main the extra job of a caretaker.
With Main basically taking over Helios’ life, he was restricted to being a basic tool. Thorougly, his gradual daily routine included him attending the academy and then what Main classified as 'training,' a continous hunt for fish. Although, he did teach Helios the basics of catching, gutting and cooking fish, it still wasn't satisfactory for him. Main always used to speak of 'finalizing' his training, a step into the right direction for the village. He always babbled about making Helios into the supreme fighter of the Sand. It gradually went from fishing to hunting wolves. Helios soon excelled in each task he was given by Main, and slowly it worked up to become what he had expected for this whole time.
On graduation day, Helios rushed to the academy to receive his headband, and hasn't seen Main the whole day. He didn't know what to do in a situation like this, there was always someone for him. He proceeded home, his head bowed over, tears streaming down his face. Approaching his home, he was grabbed and pulled away into an alley by a man draped in a pitch black cloak. Restrained, he was unable to do anything, the continuous sobs muffled by the man's restraints.
Getting dragged into the enveloping darkness of the forest, he was tossed carelessly onto the floor. The cloaked man pulling back his hood, revealing himself as Main. "Welcome brother. Your last course is to be completed by today." Helios gasped in horror, but continued to listen and acknowledge him, "Today's task is to aquire a new type of flesh," Chuckling maniacally, Main led the boy to the very entrance of the forest. "Retrieve for me a man, he must be living." Helios trembled, his knees felt as if they could barely support his weight anymore. With a shove forwards, Helios continued into the streets, focusing his glare on a homecoming elderly man. He looked back to meet Main's icy eyes in the dark, he replied with a nod and Helios slowly stepped towards the man. He reached toward his thigh to retrieve a kunai from the pouch. A tight grip slowly ensnares his wrists, he gasps. Glancing to his side, he notices his own father beside him.
Ever since that day, Main was never seen again. His own father felt Helios was a disgrace, only lowering the name of the family now. "Complying with a sadistic bastard isn't what I raised you for. It's what I abandon you for, goodbye." The last words said to Helios before he was left that night on the streets. With the only funds he held, he managed to survive a week, the whole town spread with rumors of Helios’ infamous assistance to Main, who was said to have left the village and was now recorded in the bingo book. Helios decided he was going to regain himself, and the only way he could have was by going further than his family already has, passing their rank and their achievements. But, before he can achieve this, he had to re-take the academy's course all over again due to him being missing on the day of graduation.
With him enduring the torture of the academy all over again, he passed the exam with gleaming marks, but his father still had not changed his mind one bit so Helios continued on. He laid down all sense of mentality for the good of himself and for his family. He promised to himself that by the time he surpassed all that he knew, he would be welcomed back to the family with open arms. But until then, all he had was this drive and determination for that one goal of more power. He would not hesitate to break open a skull if it means he could prosper from it in some way.
This lead him to being very, very anti-social in his earlier years. He was the outcast and others treated him like a demon. Some feared him and some didn't, but both sides had still stowed away from him anyway. He spent his chunin years without a sensei, deeming everybody else a nuisance as soon as he left that genin rank. But, he knew this would only prolong what he had so long desired, so he determined a single person 'worthy' to tame Helios. And who he chose was a man that went by the name of Prophet. Prophet was a religious figure, but he did not ramble about it which is why Helios stuck to him. He was wise and strong, leaving Helios many opportunities to learn from him. He helped Helios improve the overall effectiveness of his explosion release, and that was what his chunin years were spent doing.
During a chunin, he had been known to bring destruction to the training grounds once, sinking the top portion of the island way below sea level. But as a Jonin, he lowered his reckless antics and began to focus on his elements that he sort of left aside for the past years. He had discovered two new elemental powers he possessed. In additional to his wind chakra, he also had fire and water. He trained at these elements, aiming to at least master a single one of these and he succeeded. His wind chakra was peculiar in Sunagakure and therefore, he excelled above everybody in it. His flames were on par with the other experts, but his water was just 'embarrassing', as he described it. All he could use with the water was basic C-rank, or even a measly B-rank.
But due to his outstanding skill with other techniques. He was chosen by the kage to be on his side and serve as a sannin. At a very young age indeed, Helios accepted at the age of sixteen. His talents were definitely appreciated and he was sent off on tasks more frequently that most of the ninja. The fire in his heart still burned to meet his father face to face. There had been no news of any of his family members since the time of his abandonment, but as soon as he went looking, he quickly found answers. The townspeople had rumors that his father had abandoned everybody else that remained in his family and settled down elsewhere. But, as he continued, he finally found his own father in a fishing village not far out on the outskirts of Sunagakure. It turns out he had fled his life in the village and retreated here to keep himself hidden. Helios, obviously depressed, returned home. All his ambition disappeared, the thought of his own life ran through his head, how useless it was. How useless everything about him was, except the power he possessed. Yes, and this power he held dear as he continued on for another year as a Sanin, completing countless numbers of missions for the glory of Sunagakure. He now only existed for the sole purpose of whatever Sunagakure led him to.
© 2011 Ikeda Itō. All rights reserved, all pictures belong to their original owners. Quotes and Template out look curiosity of Ikeda Itō of : CRISIS 2.0
Last edited by Paulie on Tue Mar 06, 2012 7:43 pm; edited 4 times in total | |
| | | Rain Haruno New
Posts : 200 Character Rep : 2193 Join date : 2012-02-20
| Subject: Re: Helios Kibaku of Sunagakure Tue Mar 06, 2012 7:30 pm | |
| Jutsu Name: Landmine Fist Rank: C-S Element: Bakuton Type: Ninjutsu Description: The user utilizes Explosion Release to generate an explosion from the initial point on his palm. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be almost completely negated. C rank - 3m radius - Jutsu is delayed by a second B rank - 10m radius - No delays from this rank and up A rank - 15m radius S rank - 30m radius
This way of using bakuton is banned
Jutsu Name: C4 Karura Rank: S Element: Bakuton Type: Ninjutsu Description: The expelled chakra clay will combine to form a gigantic version of a cloaked person. After forming the needed hand seals, the giant model will explode into a fine cloud of microscopic clay bombs. These tiny objects will be controlled by the user's chakra as they move towards their target. The target will then unknowingly breathe in the cloud. These tiny objects will then travel throughout the body and detonate, causing microscopic explosions. This in turn causes the body to disintegrate on a cellular level. Note that the cloud of microscopic bombs contains chakra, so if the target possesses some means to see chakra, such as the Sharingan, then they can move to avoid the attack.
as is this
Name: Daikoudan no Jutsu - Great Shark Missile Technique Rank: A Type: Ninjutsu Element: Suiton (Water) Description: After preforming the needed hand seals, the user creates a gigantic shark out of water, and thrusts both hands forward, sending it to attack the opponent. The shark is capable of absorbing the chakra of it’s opponents, which causes it to increase in size. This means that the more powerful the opponent is, the larger and more powerful Daikoudan will be when it impacts.
And this
Name: Senjikizame - Thousand Sharks Eating Rank: A Type: Ninjutsu Element: Suiton (Water) Description: The user will form the needed hand seals and then place their hand to the surface of the water. One thousand sharks made of water will emerge to create a wall formation, raining down to attack the opponent.
S-rank
Name: Senei Ta Jashu - Multiple Hidden Shadow Snake Hands Rank: B Type: Ninjutsu Element: N/A Description: Senei Ta Jashu is a Ninjutsu technique that manifests a torrent of snakes which erupt from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snakes can wrap around and bite into the target to hold and bind them. Requires a summoning contract with snakes.
Name of Jutsu: Snake Formation Rank: B Type of Jutsu: Ninjutsu Element: N/A Description: This technique allows Iesu to separate himself into nearly a hundred snakes and reform himself. If a snake is killed during the process of reformation, then the limb or body part it derived from will be damaged based on how the snake was killed. The snakes created from this technique are only slightly venomous (C-rank venom which will only slighty drain the enemy of stamina and leave them feeling nauseous, with slight irritation on where the target was bitten) but also hold the ability to spit their venom up to 8 feet. As long as the spat venom is kept out of the eyes and the blood stream., it is harmless. This technique can be kept going for three posts, but then requires a C rank amount of chakra for each continuous past afterwards. Each snake is thin, with a length of about two feet each. (Similar to Itachi's crows)
Name of Jutsu: Snake Mouth Bind Rank: A Type of Jutsu: Ninjutsu Element: N/A Description: A peculiar technique of partial invocation that summons only an organ: the oesophagus of a great, fire-breathing snake, sending the enemy into his stomach. If activated inside a building or a cave, this trick can ensnare the enemy's feet without them realizing it. In this interior, even the foothold is unreliable, the enemy finds themselves in a tight spot, having a hard time performing at their usual level of skill, and unable to find a proper response. The inside of the oesophagus is highly flexible, and adhesive, and won't even allow liberty of movement. In time, the walls of flesh close in and envelop the enemy, dooming them to go inside the stomach where they will be digested. This oesophagus is resistant to all B-rank and below jutsu. It cannot be harmed by a fire techniques lower than an S-rank. Walking on this terrain would be difficult, the floor would be stickier than usual and will require more effort each step. This technique can continue on for however long until the user dispels (Which the user will probably dispel it after the opponent has broken through it with an appropriate jutsu)
Name of Jutsu: Formation of Ten Thousand Snakes Rank: A Type of Jutsu: Ninjutsu Element: N/A Description: With this technique, a countless number of summoned snakes crawl out of the user's mouth and hunt down the enemy. With such overwhelming numbers, a true 'wall of snakes' is formed. The snakes can bite the enemy with their venomous fangs and open their mouths to extend Kusanagi-like blades, making them even more deadly. Furthermore, when the inexhaustibly crawling snakes gather together, they become a defensive wall, and can block many kinds of attacks.
Name: Nan Kaizou - Soften Modification Rank: A Type: Ninjutsu Element: N/A Description: Nan Kaizou is a Ninjutsu technique that allows a ninja to make their body very malleable. It was originally developed for spying activities. This technique can be done after surgery and actual body modification. When used the ninja can stretch and twist their body at any angle, allowing them to surprise their opponent.
These require the snake contract which must be made and trained after the character app is complete
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| | | Kabuto New
Posts : 16 Character Rep : 18 Join date : 2012-03-06
| Subject: Re: Helios Kibaku of Sunagakure Tue Mar 06, 2012 7:59 pm | |
| Edited everything appropriately and added jutsu to replace those which I had to remove. | |
| | | Rain Haruno New
Posts : 200 Character Rep : 2193 Join date : 2012-02-20
| Subject: Re: Helios Kibaku of Sunagakure Tue Mar 06, 2012 8:02 pm | |
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